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MAIN TERMS AND DEFINITIONS

Betting Company. A legal entity that operates and provides products and services related to bookmaking and betting within the legal framework and requirements of the license provider.

Betting Operations. Provision of services related to betting and betting pools (including services which use telecommunication networks). Betting operations include creating a list of events that will take place in the future, accepting bets for these events, storing bets, tracking event results, and determining and delivering prizes (wins).

Participant (player/customer/user). A natural person, party to the agreement, who creates an account and places bets with inplayBet .

Bet. A wager which constitutes an agreement between the Participant and Betting Company that the Participant places their bets via inplayBet on an unknown outcome of a future event and gets a prize (win) according to the outcome. The size of the prize is calculated based on the amount wagered and the odds defined by the Bookmaker.

Sportsbook. A list of events and corresponding outcomes with winning odds offered by inplayBet for betting.

Stake. The funds transferred to inplayBet as payment from the Participant for participation in a bet. The amount constitutes a participation fee and is used to determine the prize (win).

Odds. The value assigned by inplayBet to an outcome in the Sportsbook. Odds are multiplied by the Participant’s stake to calculate the prize (win).

Prize (win). The funds, goods or ownership rights voluntarily transferred to the Participant in the case of a win, in accordance with the gambling Terms and Conditions.

Outcome. The result of the event on which a Participant has placed a bet.

Jackpot. The maximum cumulative prize (win), the size of which is set by inplayBet or determined by the total value of bets placed by Participants.

 

 I TERMS & CONDITIONS

  1. These Rules are the official rules of the inplayBet betting company and are binding on all bets. The Rules govern the relationship between the license holder, inplayBet (This Service by Mindful Tech B.V. registered address: Perseusweg 27 A, Willemstad, Curacao, a limited liability company registered in Curacao), and the Participants (individuals that make bets on sporting and other events). These Rules shall come into force upon their publication on the inplayBet official website www.inplaybet.com from January 1, 2022. All previous versions of the Rules shall be considered void. 
  2. inplayBet accepts bets on the outcome of sporting and other events with an unknown outcome.
  3. All bets are accepted in accordance with these Rules and are evidence that the participant is aware of and fully agrees with the Rules, Terms and Conditions of inplayBet . The terms of processing bets which had been placed before this version of the Rules was published are current. If the participant does not fully agree with these Rules, the participant must not open an account and place any bets on this platform.
  4. inplayBet reserves the right to amend the Rules and procedures without a prior written notice to the Participants. The Participants are informed about changes to the Rules by email. Current version of the Rules is always available on the website: www.inplaybet.com .
  5. inplayBet reserves the right to inform Participants about special promotions and new products by internal messaging system, e-mail, messengers and phone calls.  
  6. When placing a bet or participating in a game, the participant declares to have attained the minimum age requirement for participation in that game according to the respective national legal system, but not less than 18 years, and that they have the necessary legal capacity. The Participant is fully responsible for the violation of this paragraph of the Rules. In case of failure to comply with these requirements, the Participant’s account will be closed.
  7. By opening an account, a Participant agrees to provide all necessary documents and undergo all necessary procedures required by inplayBet in order to verify his identity. inplayBet accepts the information provided by the Participants during initial registration, and is not liable whatsoever for non-compliance of the above-mentioned information with the Participant real self. In order to prevent Money Laundering, Fraud, perform checks to find out Publicly Exposed Persons, prevent any violations of the Rules and restrict participants who are under international sanctions from using inplayBet Services and products, inplayBet requires the Participant to verify his/her identity and authenticate the provided information. The Company’s management reserves the right to authenticate the Participant's identity via official documents, videoconference or any other way it finds appropriate.
  8. inplayBet reserves rights to use any Third-Party KYC/PEP/Verification service provider in order to verify documents and confirm Participant’s identity.  
  9. Should the Participant refuse to provide the documents requested by inplayBet for verification purpose and/or undergo additional requests in order to verify the documents and confirm Participant’s identity, inplayBet reserves the right to restrict or block Participant’s account until it is satisfied with its request.
  10. inplayBet reserves the right not to provide any information, explanation or comments in regards as to why it is not satisfied with the documents currently provided or as to why it requests any additional documents or checks.   
  11. inplayBet reserves the right to void bets if they were won by the participant as a result of a technical fault or error. Consequently, inplayBet reserves the right to hold a participant liable for any damage caused to inplayBet if a Participant purposefully took advantage of a technical or administrative error when placing a bet and making and/or receiving payments.
  12. inplayBet is not responsible for and does not accept any claims regarding translation of the team names and the names of the participants. 
  13. inplayBet is not responsible for any loss or damages claimed because of the use of this site or following from its content. This paragraph applies equally to the use or misuse of the content by any person, inability to access the site or use its resources, delays in operation of the site or the data, failures in communication lines, any errors, inaccuracies or omissions in the content of the site.
  14. inplayBet is not liable for input, transmission and display errors. In particular, inplayBet reserves its right to correct obvious errors, even after the end of an event, with the input of betting odds and/or the evaluation of betting results and bet settlement (e.g. odds-related, team-related, event-related errors), or declare affected bets void. inplayBet also assumes no liability for correctness, completeness or validity of the information services provided, including the information for the events in the “IN-PLAY” tab. In case of correction of obvious errors, such bets will be void.
  15. inplayBet informs its Participants that placement of bets as well as participation in multi-participant poker, casino games, Live Dealer games and other types of games can be partially or fully restricted by law of several countries. Such restrictions or prohibitions may be imposed even in cases when the betting companies have all the necessary permits / licenses, and for placing of bets on sports and other events. Therefore, the Participant should take note that if placing bets or participation in sports betting, casino and Live Dealer games, multiparticipant poker game or other games is prohibited or permitted only under certain conditions, which are not met in these Rules, the Participant is the one to bear responsibility for any consequences resulting from this. The Participant must also take note that inplayBet is not obligated to provide the Participants with information, instructions and warnings other than provided in these Rules. In particular, inplayBet is not liable for any damage suffered by the Participant as a result of violation of the relevant legislative prohibitions in their country.
  16. The Participant agrees that their personal information provided to inplayBet including the information that arises during the use of the products and services provided by inplayBet is stored and used automatically. 
  17. inplayBet can attract, in its sole discretion any third-party company in respect of the provision of additional gaming products and services on their resources.
  18. When a Participants registers with third parties or with any other gaming services provided by a third party, they agree with any additional rules of such third parties.
  19. inplayBet collects and stores personal information, as well as personal data of Participants for the purpose of:

- providing services and support to the Participants;

- personal identification and safety provision for the Participants accounts in inplayBet system;

- online processing of financial and other transactions.

Personal data is collected and stored not for sale, but it can be used for distribution of promotional materials, special offers and information about new products and features available. By agreeing to these rules, the Participant agrees to the use of his personal data in the above-mentioned purposes by inplayBet .

  1. inplayBet communicates with Participants via the e-mail address given by the Participant in the registration process. The Participant is obliged to provide a correct e-mail address and report any changes in the address to inplayBet . The Participant is solely responsible for keeping any information regarding their account and e-mail confidential, and shall take all measures to prevent the use of the account and e-mail addresses by third parties. inplayBet is not liable for any loss or damages arising from e-mail communication between inplayBet and the Participant using the registered e-mail address.
  2. inplayBet takes match fixing and integrity issues in sport very seriously. inplayBet actively cooperates with independent sports associations to ensure the fairness of sport competition and to strengthen good reputation of sport.

Where an indication of unsporting conduct or match fixing exist (including conduct of FIFA Early Warning System https://fifa-ews.com/en/ and Federbet http://federbet.com/), inplayBet has the right at its sole discretion:

To suspend settlement of suspicious bets placed on such events, but not more than 30 calendar days after the end of the event;

To cancel and return suspicious bets if an indication of unsporting conduct exists, except for bets which have already been settled.

inplayBet does not provide Participants with any evidence of unsporting conduct or match fixing.

  1. Participants are allowed to download photos and video from inplayBet website or its partner sites for private use only. Publishing, transmission, and copying such information for any other purpose (including commercial purposes) is permitted only with the written consent of the inplayBet management team.
  2. inplayBet does not offer its Participants any advice in tax matters and/or legal matters.
  3. The legal relationship between the Participant and inplayBet are subject to the legislation of the country issuing the license, and are regulated by it, with the exception of the legal rules of private international law. All obligations under betting and gaming, as well as rates, are in accordance with the rules of the country that issues the license. All disputes arising over or in connection with bets made by Participants are permitted, if it is not contrary to the law of the country that issued the license and the authority that has the territorial and subject matter jurisdiction.
  4. All queries and claims on the results of events that are not covered by these Rules shall be taken into consideration in the period of 3 days following the end of the event.
  5. Sport rules take precedence over the general Rules of inplayBet .
  6. If there is any discrepancy between different language versions of these Rules, the English version is considered correct.
  7. The Terms and Conditions and any matters relating hereto shall be governed by, and construed in accordance with, the laws of the Curacao. You irrevocably agree that, subject as provided below, the courts of the Curacao shall have exclusive jurisdiction in relation to any claim, dispute or difference concerning the Terms of Service and any matter arising therefrom and irrevocably waive any right that you may have to object to an action being brought in those courts, or to claim that the action has been brought in an inconvenient forum, or that those courts do not have jurisdiction. Nothing in this clause shall limit the right of inplayBet to take proceedings against you in any other court of competent jurisdiction, nor shall the taking of proceedings in any one or more jurisdictions preclude the taking of proceedings in any other jurisdictions, whether concurrently or not, to the extent permitted by the law of such other jurisdiction.

 

II Registration

  1. To open an account with www.inplaybet.com and use services offered on the website, the Participant must register. To do this, the Participant must correctly and fully complete all required fields of the corresponding application in the prescribed form. The application form consists of both personal data of the Participant and additional (non-personalised) for identification during account recovery.
  2. Participant must update any of their personal data in their account should anything change. To update their personal details, the Participant needs to make appropriate changes in their account details on the www. www.inplaybet.com website, or, alternatively, they can contact Participant Support via email. 
  3. The Participant is allowed to register if they meet the following requirements: 

- they have attained the minimum age required for participation in that game according to the respective national legal system, but is not less than 18 years of age, and that they have the necessary legal capacity;

- they have not previously been excluded from the list of participants on inplayBet website; 

- they have not excluded themselves, and no third party has excluded them from participating in gambling. 

  1. The Participant is allowed to open only one betting account with inplayBet . If one person opens more than one account at inplayBet , the company’s administration reserves the right to block all the accounts and cease payments for them. inplayBet reserves the right to set individual terms and restrictions on the Participant’s accounts.
  2. During wallet registration with inplayBet , the Participant must specify the correct personal details (including full name). Payment system and payment card details must be identical to the registration details on the inplayBet system. If inplayBet finds that the above-mentioned details on the payment system and inplayBet system are not identical after the Participant adds money to their account, the inplayBet has the right to cancel all bets on the Participant’s account and make refund to the Participant, so that their wallet is blocked. If at the time of detection of discrepancies, the available amount in this wallet is less than the amount initially deposited because of gaming activity with inplayBet , the Participant will receive only the account balance as of the current date and time.
  3. All registered Participants may take part in promotions provided by inplayBet (and inplayBet Partners) and can also participate in bonus and loyalty programs. 
  4. All bonuses for Participants are limited to one individual, home address, phone number and e-mail, payment account (e.g. card number or account in the payment system), as well as the PC in use (including the one in the institute, internet café or other public establishment). inplayBet has the right to refuse crediting the bonus to any Participant or a group of Participants. Bonus offers are available only for Participants who have deposited real money into their inplayBet account. 

In case of violation of terms of the bonus programs, and if there is any evidence of repeated bets on the same event from a group of Participants or collusion, regardless of the result of bets, inplayBet reserves the right to divest such Participants from their bonus and acknowledge respective bets void. Also, in order to prevent fraud, inplayBet has the right to demand documents proving the Participants identity before transferring their bonus.

  1. As a result of successful registration, an account is created for the Participant. This account is used for processing all bets, online transactions, depositing and winnings pay-out. 
  2. In terms of legal restrictions in a number of countries, inplayBet prohibits (within the possible limits of control) opening or using the accounts by Participants from certain jurisdictions such as but not limited to the United States of America and its territories.  
  3. According to the Rules, the inplayBet administration can hold investigations and inspections of the Participants and persons willing to open a new inplayBet account. If in accordance with the law or by other reasons inplayBet is forced to refuse opening the account for the Participant or close the re-opened account due to breach of conditions, the following penalty is enforced: 

- all the previous bets on such an account can be cancelled at the decision of inplayBet and the Participant loses any wins they have received. Also, the Participant must make a full refund of withdrawals made, to inplayBet upon its demand;

- any amounts of placed bets on the events which did not take place or were not finished, can be returned to the Participant’s inplayBet account. (Find more details in the Sports section.)

  1. The Participant is fully responsible for the authenticity and correctness of their personal and any other details during registration with inplayBet . inplayBet reserves the right to require the documents verifying the Participant’s identity, address, citizenship and age at any time any number of times. If required, the Participant is liable to provide inplayBet with all relevant certifying documents including ID, driving license, utility bill etc., as well as any documents allowing to fully identify the Participant.
  2. inplayBet reserves the right to limit or  block the access to the account of a Participant who has provided false or incomplete details, as well as to limit access to the services and products of inplayBet and refuse pay-outs for such accounts.
  3. The Participant is fully responsible for abiding by all the local, national, federal and state laws concerning placement of bets and conducting gambling activity immediately before opening the account.
  4. In terms of safety, the personal details of the Participants are not transferred, except for the verification purposes, or sold to third parties. Although, inplayBet is not responsible for the safety of passwords of betting accounts, e-mails etc. in the case that details have been transmitted by the Participant themselves. The Participant is fully responsible for keeping their account information confidential, and is liable for taking all measures to prevent usage of the account by the third parties. To keep passwords safe, the Participants are encouraged to create complicated passwords consisting of letters and figures, which do not repeat words from the login and are not a specific word. inplayBet also recommends not to publish or store such details openly, share them, send them by e-mail etc. Any transactions confirmed by a login and password provided by the account owner are considered to be done by account owner, valid and operative.
  5. If an error occurs at crediting the Participant’s account, the Participant must inform inplayBet immediately. In this case, the Participant’s transaction will be checked and the Participant will be informed about the final decision. If a negative balance is formed due to the error, inplayBet reserves the right to cancel non-settled bets, which were placed after the error occurred.
  6. If the Participant suspects that any of their registration details, namely PARTICIPANT NAME and PASSWORD, have become known to a third party, they have the right to send a request to inplayBet at any time to temporarily block the account until clarification of all the circumstances. They must change their login detail immediately. 
  7. If the Participant has forgotten any of their personal details which are used to access the site and account the can use “Password Recovery” functionality available on the website. They can also contact Customer Support by sending an e-mail to support@inplaybet.com for instructions on how to restore the account, or for the suspension of the account to prevent unauthorized use.
  8. In case of violations of paragraphs of this Agreement or conditions of registration, or in case the Participants are suspected of fraud in relation to inplayBet in order to attain a gain, inplayBet reserves the right to block such accounts. inplayBet may refuse to pay out money to the Participant. Consequently, the Participants will be denied the right of registration and use of products and services of inplayBet and its partners websites.

 

III Account management

  1. To be able to place bets and use services of inplayBet , the Participant must deposit funds in any currency available on the company’s website www.inplaybet.com The details about payment methods can be found at www. inplayBet .com in the ''Payments'' section. inplayBet reserves the right to apply min and max deposit limits.
  2. Participants may top-up their gaming Account by making electronic payments in the inplayBet website.
  3. Participants have the opportunity to create a wallet in their inplayBet account in one particular currency.
  4. All operations on the betting accounts are processed in the currency chosen by the Participant for a particular type of activity on the site. Accordingly, crediting of winnings and the subsequent payment shall be processed only in the currency in which the bets on sports and other events were placed, or which have been used for other products of inplayBet and/or partners.
  5. Participants can place bets using different payment systems. inplayBet reserves the right to block acceptance of bets and operating activities in any of the currencies.
  6. Once Participant has topped their account up using an electronic payment system, funds will not be shown until the payment has been fully processed. Processing times vary depending on the payment system.

inplayBet is not liable for non-arrival of funds to the Participant, or for the delay in enrolment due to the issues on the payment processors side, a change of the internal procedures of financial institutions engaged in the transaction, or due to force majeure (failures in data transmission channels, authorization centres, etc.).

  1. The Participant can withdraw money from the account subject to the following conditions:

- the Participant is withdrawing money to the same payment system he used to credit an account before (in some emergency cases the Participant can contact Participant Support) 

- any previous payments within the Participant’s account have been approved by inplayBet and passed bank clearing;

- the Participant is not on the Sanctions List of any Country or Law Enforcement Agency.

- the Participant has not been suspected of the Money Laundering, Fraud or System Abuse.

- the Participant has not used insider information for placing bets.

- the Participant account fully corresponds to the Registration section of Rules.

  1. All financial transactions can be carried out by inplayBet only if it has all reasons to believe that the inplayBet account holder is the sole owner of the accounts in the respective payment systems. Cash transactions, crediting and transfer of funds from one Participant to another are prohibited. inplayBet reserves the right to request documents, which prove the Participants ownership of certain accounts. The Participant’s accounts can be blocked and payment can be denied if the requirements are not met.
  2. Prior to the first pay-out to the Participant by electronic methods (Electronic Vouchers, Skrill, credit or debit card, etc.), the Participant is obliged to provide the Customer Support with the scanned electronic copy of the passport, driving license and proof of address that certifying his identity. 
  3. inplayBet administration reminds, that document forgery is against the law, and in case of suspected falsification or placing an edited copy of the documents by electronic means, inplayBet reserves the right to send such documents to the appropriate regulatory authorities.
  4. Prior to the pay-out, the company’s employees shall verify the Participant’s Identity, address, make sure his name is not on the Sanctions List and he does not belong to the “Publicly Exposed Person” category. 

In case of any discrepancy between the actual data and the data provided by the Participant, inplayBet reserves the right to close the account and refuse the pay-out of money to the Participant unless the latter proves the identity and correctness of data. 

  1. In the event of detection of facts of registration of multiple accounts at inplayBet , inplayBet reserves the right to refuse payments to these accounts (except the pay-out of legitimately transferred funds from Participant’s account to inplayBet , after he has paid the service fee equal of 10% of the total amount of his deposits).
  2. At the first withdrawal request, the Participant shall enter correct passport information, which is identical and corresponds to the data in passport in the language of the country that issued the document (or in English, if the passport is foreign).
  3. Cash payments shall be requested only by Participant, the owner of the inplayBet account, with a document certifying Participant identity. The members of the groups and families of Participant have no right to receive the Participant’s cash, even with the documents certifying their identity.
  4. In case any funds were mistakenly transferred to the Participant’s account, the latter shall immediately notify the company. Any winnings of the Participant arising from such errors shall be deemed invalid, and all bets may be voided regardless of the delay between the time an error occurs and the time it is detected.
  5. If deposits to an account were placed for any other purpose than placing bets, inplayBet (particularly in the case of suspicion of fraudulent circulation of money) reserves the right to cancel any deposit and collect all costs incurred as a result of the processing of the Participant deposit.
  6. If for technical reasons the enrolment of deposit to Participant’s account takes place later than the close of inplayBet account by the Participant or by the Company, the Participant will receive a message with the request of the account details for an immediate refund.
  7. In case it has been found that a repeated order for the payment of money, that has been previously deposited to the betting account, has not been used for a bet placement by the Participant, inplayBet reserves the right to charge the commission for transfers, set by the respective payment system.
  8. The Participant agrees to provide inplayBet with the information concerning his bank account that will be used for betting purposes, in particular, to transfer winnings to his account.
  9. inplayBet is not liable for changes in the amount of payment which may be caused by currency fluctuations during the processing time.
  10. In the event of any doubt about the identity of the Participant and reliability of the information provided, inplayBet has the right to suspend payments on account in order to verify the account holder. Should a Participant be unable to verify any aspect of their identity, source of funds or source of wealth following a period of 14 days of being requested to do so, inplayBet reserves the right to close their account indefinitely. 
  11. inplayBet reserves the right to carry out withdrawal of funds using preferred method of payment of winning (including credit / debit card of participant or a participant's bank account).
  12. inplayBet reserves the right to cancel all or a part of Participant’s bets, to suspend pay-out of bets, as well as to close the Participant’s account, in case of violation of inplayBet official rules, particularly, in the following cases:

- Registration of a person under 18;

- Forgery of documents required for verification;

- Discrepancy between the data in submitted documents and data in the Participant’s account;

- Re-registration of the same Participant;

- If documents provided are posted on the Internet and are publicly accessible;

- Usage of credit card or other payment means that don’t belong to the account holder, as well as usage of one and the same payment means or credit card for multiple accounts;

- Abusive or threatening behaviour;

- Frequent change of the payment systems and payment methods;

- In any other cases of fraud;

- Suspicion of Money Laundering;

  1. In order to ensure security of personal data and efficient process of funds withdrawal, inplayBet reserves the right to request from a Participant (in addition to a scanned copy of ID document, certifying Participant’s identity), a proof that confirms Participant’s ownership of a certain payment account.

In case of discrepancies between the actual data and data provided by the Participant, inplayBet reserves the right to close the account and refuse to pay the funds to the Participant.

 

IV Dormant and Abandoned accounts

  1. A participant’s account is considered Dormant if it had no financial activity (Deposit / Withdrawal / Betting transactions) for a period of 12 months since the last financial or betting transaction took place.
  2. Participant acknowledges and agrees that if participant’s inplayBet account is "active", monies deposited by the Participant to the inplayBet account are held in a trust account on participant’s behalf. In the event that inplayBet account becomes Dormant and where inplayBet account still has a balance, inplayBet shall be entitled to charge the Participant monthly administrative fee of EUR 10 per month during the period that the participant’s inplayBet account remains inactive and set off such charges against funds in participant’s inplayBet account up to the extent of such inplayBet account balance.
  3. Dormant account with zero balance is considered Abandoned . Abandoned accounts are closed by inplayBet after a period of 6 months since it became Abandoned .
  4. inplayBet reserves the right not to inform the Participant about the state of the participant’s account.
  5. Closed accounts cannot be reactivated. If the account holder closed account decides to use inplayBet products and services again, such person needs to open new account and undergo full KYC/AML process again.



V TYPES OF BETS

inplayBet offers the following types of bets:

  1. Single . A bet on the outcome for one particular market. Winnings from a single bet are calculated as the product of a stake and the odds set for the selected outcome.
  2. Multiple . A bet on the outcomes for several independent markets. For the Multiple to win, none of the selections can lose: all outcomes included in the Multiple must be predicted correctly. One losing outcome will result in an overall loss for the Multiple bet. Winnings from an Multiple are calculated as the product of the stake and the odds for each outcome included in the Multiple .
  1. System. Three of more selections (up to sixteen) of the bet on the outcome of particular market can be combined into system bet. The number of possible system bets depends on the number of predicted outcomes. The system bets possible with Participant selections will be displayed automatically. 

The main difference between system bets and Multiple bets is that the Participant can win a system bet even if not all selections are correct. For example, in the case of a 2/3 system bet, Participant wins even if only two of three predictions turn out to be correct.

Winnings for a system bet are calculated as the sum of the winnings for all selections included in the system bet. Winnings for each selection within the system bet are calculated separately.

The maximum number of outcomes (selections) that can be included in one system bet is 16.

  1. Chain. A combination of single bets including events independent from each other. The sum of single bet of chain‘s each event is equal to the sum of chain. The client is given a chance to determine independently the order of the bets included in the chain and stake only on the first event of the chain. Thus, the concept of "account of the chain" is imported. After the tournament of each single bet included in the chain the sum of that account is calculated. Initially it is equal to the sum of the first bet. If the sum on the chain account is less than its initial sum, the account balance calculates single bet of the next event in the chain. The procedure of chain’s calculation depends on the order of bets mentioned in the given ticket but not on time. The sum that remains on the account after calculation of all bets in the chain is a subject to payment. If the sum on the account reaches zero - the chain breaks and is considered as lost.
  2. Various markets related to the same match may not be included in an Multiple , system or chain bet even if they are not directly linked. If bets on the same match are included in an Multiple , system or chain bet, the stake will be refunded even if the bet was not blocked at the time of bet acceptance by the computer system. However, Participants may place Multiple bets containing indirectly interconnected markets on football and football statistics, provided that the outcomes of the bets do not affect each other (do not increase in likelihood in the given Multiple /system bet).

The following chains cannot be combined in Multiple bets:

  • Match – Match intervals – Shots on goal – Players
  • Corner intervals – Corners in the match
  • Yellow card intervals – Yellow cards in the match

Thus, chains permitted in Multiple bets are as follows:

Match – Corners – Yellow cards – Offsides – Fouls – Throw-ins – Goal kicks

Other chains in Multiple bets are available, provided they do not involve related outcomes (Corners – Players – Yellow cards – Fouls – Offsides – Goal kicks – Throw-in, etc.)

inplayBet reserves the exclusive right to determine whether outcomes are interconnected.

  1. When betting on teams to get through the group stage of a tournament, bets on only one team per group are permitted within an Multiple or system bet. If bets on more than one team in a group getting through the group stage are included in the same Multiple or system bet, such bets will be void even if they were not blocked at the time of bet acceptance by the computer system.
  2. When determining the final winning odds for all the above-mentioned types of bets, the following factors are taken into account: the rules of odds calculation for specific outcomes (handicap and total bets, etc), cancellation of events or postponing of events for the period specified in these Rules. Bets on events that were cancelled or postponed (for the time period specified in these Rules) will be settled at odds of 1.00.
  3. For a detailed explanation of how bets are settled, please see the section Bet Settlement.

 

VI Betting rules

  1. All bets are accepted by inplayBet based on the betting markets published on the www.inplaybet.com website on the date and time of the bet was placed.
  2. Bets are accepted on regular time of the match (excluding overtime), unless otherwise stated in the inplayBet Sports rules. 
  3. Only the amount confirmed and registered by inplayBet and not exceeding the current balance on the Participant’s account can be accepted as the stake.
  4. Bets are accepted before the start of the event, with the exception of bets accepted by inplayBet during the course of the event (IN-PLAY bets). By placing a bet, the Participant confirms that they do not know the outcome of the event they are betting on and have no insider information about a possible outcome of the event. All claims regarding the decisions of inplayBet are accepted by inplayBet no later than five days after the outcome of the event the request is sent for. A scanned copy of all the pages of the Participant’s ID document used at registration / verification stage must be attached to the request.
  5. The date and time specified on the Website next to the event are the date and time at which betting on the event starts and does not necessarily match the actual date and time of the start of the event. The start time of the event, for bet settlement purposes, is the actual time when the event starts, confirmed by the official documents of the organisation conducting the competition.
  6. inplayBet can make changes to the betting section terms at any time. The terms of the bets placed by the Participant before the amendments were made, remain unchanged.
  7. In the list of events, the home team appears first, if the location is not specified. All the details provided in the header of a specific sport section are for information purposes only. Possible errors in those details cannot be regarded as a reason for editing or refunding of bets.
  8. In the case that important details relating to the team are not mentioned, such as the age group (under 18/under 21/youth teams), gender (women), or the status of the team (reserve), which effectively means that a different team is stated in the betting section instead of the declared one, all bets on the match will be refunded. In other cases, when team names are not stated in full or there are grammatical mistakes in the betting section, all bets shall stand. If the gender of teams is not specified on the inplayBet website, it is considered male. In the case of a match between women's teams, the gender must be specified on the Website, otherwise the bets on this match will be void.
  9. In the inplayBet betting section the home team is stated first (marked "1"), and the away team is stated second (marked "2"). In other cases (tennis, table tennis, badminton competitions, motorsports, boxing, chess matches, etc.) the numbering of the competitors is arbitrary and venue details are for information purposes only.
  10. When betting on the statistics of a round/matchday (total goals, wins, losses, draws, yellow cards, etc.) only the matches listed in the betting section on the Website count. If bets on any match from a specific round/matchday are declared void, bets on all markets related to that round/matchday are refunded and are excluded from Multiple and system bets. 
  11. In football and ice hockey it is forbidden to include more than one outcome on the “HT-FT” and score-related markets per match in Multiple s and systems. 
  12. In cup events, bets on qualifying for the next round are offered.
  13. If a match venue is changed, bets shall stand, unless the match is moved to the away team's ground, in which case bets shall be refunded and excluded from Multiple , system, and chain bets. If both teams are from the same city, in the case of any change of venue, all bets shall stand. For international events, in the case of a venue change, bets shall be refunded only if the match is moved to the opponent country (the away team).
  14. If in the betting section one or more match participants are stated with mistakes (with the exception of translation errors), i.e. when a different team/player is stated, instead of the listed at the time the bet was made, all bets on this event shall be declared void and refunds shall be made (bets will be paid out with odds of 1.00). inplayBet reserves the right to determine which category any given mistake pertains to.
  15. If the result of the match that is already finished was cancelled or changed by the competition’s governing body (and the changes were published in the official documents) later than the cut-off point specified in inplayBet ’s Rules, irrespective of reasons, the cancellation or change shall not be taken into account and bets shall be settled according to the initial result. If match protocols available on the official websites contain contradicting information, a decision shall be made based on the video recording. If the match was abandoned and not finished within 25 hours after its start, bets shall be refunded and excluded from Multiple , system and chain bets. Bets on the outcomes which have been unconditionally determined by the moment when the match was abandoned (e.g. first half result, first goal and its time etc.) shall stand. There are exceptions in the betting terms for certain sports competitions. More details can be found in the “Sports” section.
  16. inplayBet does not accept bets on a credit basis. All bets by Participant must be placed using available funds on the Participant’s account. If, as a result of a technical fault, there were insufficient funds on the account and the bet was placed anyway, the bet will be declared void.
  17. The minimum and maximum stakes on all sports events are defined by inplayBet and are subject to change without prior written notice. Furthermore, inplayBet reserves the right to implement individual limits for any Participant.
  18. Any bet (including Live bets) placed on an event, the outcome of which is already known at the moment when the bet is placed, is considered invalid and will be refunded. It will also be excluded from system, Multiple and chain bets. If Company suspects that a winning bet might have been intentionally placed by the Participant who already knew the outcome of the event before the event has actually started on the www.inplaybet.com website, inplayBet reserves the right to refund the bet within three days following the beginning of the sporting event.
  19. Bets are accepted only from Participants who agree with these Rules established by inplayBet and only after they agree with the Rules. By placing a bet, the Participant confirms that they have read the Rules and agree with them. Accepted bets cannot be changed or cancelled, except for the cases referred to in these Rules. Therefore, the Participant placing a bet is solely responsible for the accuracy of its details.
  20. Bets are not accepted from Participants who:

- have not reached either the minimum age required for participation in gambling activities according to the legal system of the country where they reside, or 18 years of age, whichever is higher;

- participate in the events on which they are betting (athletes, coaches, referees, etc.) or act in agreement with the event participants;

- have any insider knowledge about the event;

- are representing the interests of other betting companies or are affiliated with other bookmakers;

- are trying to gain or have managed to gain an unfair advantage over inplayBet, for example, by placing repeated bets with the purpose of exceeding the maximum stake limit set by the Company;

- are under influence of drugs or alcohol, or are incapacitated and unable to make their own decisions;

- are partially incapacitated according to their country’s legislation;

- have refused to provide their personal and identification details;

- are on the AML / Sanctions list of any official government body; 

The above cases can be the basis for cancellation or refunds of accepted bets if the fact becomes evident only after a bet was accepted.

  1. A bet is considered to be accepted as soon as inplayBet confirms the bet. All accepted bets are displayed in the Bet History menu. Sometimes bets can take a while to appear in the Bet History. In the case of possible disputes, the time when the bet was registered in inplayBet system is considered the most accurate. If the Participant has not received a confirmation of their bet, the bet is considered accepted only if it is displayed in the Bet History. In any case, when placing a bet, downloading the inplayBet application, regardless of the resource used (via the Internet or mobile services), opening an account, using an existing account, participating in any games, or accepting any prize, the Participant confirms their consent with the current version of the Rules and acts according to these Rules.
  2. The Participant is obliged to bet only onhis/her own behalf. Repeated bets containing identical selections can be declared void by inplayBet . In the case where inplayBet is confident that there was collusion between Participants or if suspicious bets were placed by one or more Participants within a short period of time, such bets can be declared void and cancelled even after the official settlement of the bets. 
  3. The Participant is the only person who is responsible for their bets. The Participant is obliged to make sure that the details of their bet are correct. As soon as the bet is placed and confirmed as accepted, it cannot be changed or cancelled by the Participant. Before any bet is accepted it is clearly displayed on the screen and the Participant’s password is requested as proof that they agree with the terms of the bet. After the bet is accepted, it is impossible to make amendments. inplayBet does not provide any guarantees regarding "lost" or "duplicate" bets made by Participants.
  4. If the Participant intends to demand that their lost bets be made void and refunded by the Company, claiming that those bets were placed after the actual start of an event, except for Live bets, such requests must be presented within a three-day period from the actual start of the event and supported by documents (the Participant must present an official document which confirms the actual start time of the event on which the bet was placed).
  5. In the case of disputes concerning the start time of an event, if the official regulators of the corresponding tournament/event cannot provide (or does not have) the relevant information, inplayBet ’s information about the start time of the event is considered to be correct for bet settlement purposes.
  6. Communication failures or other internet, network or technical problems or failures on the Participant’s side are not considered as the basis for bet cancellation if the bet is registered on inplayBet server.
  7. Loss of a password cannot be the basis for the cancellation of bets or the cancellation of money withdrawal requests.
  8. inplayBet reserves the right to deny the Participant access to the account if automatic bot / robot betting is detected.
  9. inplayBet has the right to decline bets by any Participants without giving any reasons especially accounts of those Participants who violate the Rules or use inplayBet as their main sources of income rather than recreational betting platform, and reserves the right to close or temporarily block accounts of specific Participants without prior notice.
  10. inplayBet does everything in its power to attain information from official sources (during an event or after it is finished). If for any reason this information is inaccessible or the official sources contain obvious errors, bets will be settled on the basis of other open alternative sources, for example, a video recording, etc.
  11. In the case of any claims or disputes from Participants and their representatives, the obligations of inplayBet are limited to the size of the Participant’s stake and/or their possible winnings.
  12. In the case of any disputes or claims, the inplayBet data records and logs have absolute priority over any sources of information, logs or data.
  13. More detailed information about bets on specific sports is presented in the “Sports” section of these Rules.
  14. It is forbidden to include different markets/outcomes related to the same match or the same participant within one selection (for example, “to win the tournament” and “to win the match”) in Multiple , system and chain bets, even if the outcomes are not directly related to each other. If the Participant includes more than one bet of any type on the same match in an Multiple , system or chain the bet will not be considered valid even if the system accepts the bet without detecting or blocking it.

When determining the final winning odds for all the above-mentioned types of bets, the following factors are taken into account: the rules of odds calculation for specific outcomes (handicap and total bets, etc), cancellation of events or postponing of events for the period specified in these Rules. Bets on events that were cancelled or postponed (for the time period specified in these Rules) will be settled at odds of 1.00.

  1. inplayBet treats with suspicion situations when two or more Participants place bets using the same IP address (the same computer or the same local area network) which can result in bets being cancelled and accounts blocked till it receives proof that those bets were made by different Participants and the Costumers provide their IDs. If two or more Participants intend to use the same IP address, they must inform the Administration beforehand, explaining the reasons for doing so and get the Administration’s approval.

 

VII Cash out

inplayBet offers three types of Cash outs:

- Full Cash out

- Partial Cash out

- Conditional Cash out

 

Full Cash out is giving the ability to cash out the whole bet amount available at the moment. It takes into account the changed/new coefficient of the selection. inplayBet takes bet percent from the bet amount from the amount of bet. Cash out is not available in case selection and/or the market of the selection are closed, market of the selection is settled etc.

Partial Cash Out allows to cash the amount which is less than the Full Cash Out. It allows participants to keep some amount of the bet in the game and cash out the rest if they are note sure for the bet to win. 

Conditional Cash Out will allow to place minimum and maximum win amount. When the win will become more than the maximum, it will be auto cashed out with the max amount. Vice – versa for minimum case.

 

VIII Live Betting

  1. Live betting is offered by inplayBet whereby Participants place bets during a live match or other live event. Bets that are received by inplayBet for any reason after the respective result has been determined are considered invalid and will be void (paid out at odds of 1).
  2. Odds on bets in Live mode are constantly changing according to events that unfold during a match. Updates to information and results during a live event should be used as a guide only. Intermediary results of an event that are displayed incorrectly do not constitute grounds for bet cancellation.
  3. When betting on Live events, the Participant can choose one of the following options to determine whether their bets will be accepted in case the odds change while placing a bet, or only if the odds are increased: “Accept all changes in odds” or “Accept only higher odds “.
  4. Live bets are settled according to outcomes which are known by the end of the event/competition. No subsequent changes affect the settlement of Live bets. inplayBet settles Live bets according to their own match statistics and data. Unless specified otherwise, all bets on athletes who do not take part in the competition will be voided in Live betting. If outcomes for certain markets become known during the match, bets on such markets are settled, if possible, immediately, as soon as the outcome becomes known.
  5. All bets for which the outcome is determined in Live mode will stand and will be settled even if the tournament or event is interrupted. Examples: bets on who will score the next goal, who will receive a yellow card, who will win a certain part of the match, and bets where total “over” is reached.
  6. Claims regarding bets placed on a Live event must be submitted within 24 hours of the start of the event.
  7. If a match was interrupted and not finished within 25 hours, bets that have already been settled will not be refunded. For outcomes that had not been determined at the time of abandonment, pay-outs will be calculated at odds of 1.
  8. inplayBet reserves the right to correct obvious errors (even after the end of an event) arising when odds are entered or pay-outs are calculated (e.g., mistakes in handicaps, totals, odds), and to void respective bets (in this case pay-outs will be made with odds of 1).
  9. Bets placed on Live events are considered invalid and will be voided (paid out at odds of 1) in case of the following technical errors:

- Obvious and technical errors

inplayBet doesn't bear any responsibility for errors of input, transfer or settlement of bets. In particular, inplayBet reserves the right to correct obvious errors arising when odds are calculated or entered and/or bets are settled (e.g., mistakes in odds values, team or event names), or to void such bets even after the end of an event. In the case of obvious errors being corrected, stakes are refunded. Common technical errors:

- Errors when odds are entered – when odds (or handicaps/totals, etc.) are displayed without a separating character (point) or with an extra digit.

Example: odds are displayed as 18 instead of 1.8, 23 instead of 2, or 30 instead of 3, etc.

- “Mirror” errors – when odds on participants are displayed in reverse order. In this case the match favourite (including the current favourite in a Live event) would be displayed with higher odds than the current underdog.

Example: Basketball. Barcelona-Unicaja. Match winner. Odds are displayed as 4 1.2 instead of 1.2 4.

- Errors in display order – when all odds are specified correctly but the teams are displayed in the wrong order (a variation of a “mirror” error).

Example: Displayed as “Basketball. Unicaja-Barcelona. Match winner. 1.2 4” instead of “Basketball. Barcelona-Unicaja. Match winner. 1.2 4” .

The following factors are indicators of obvious errors: large discrepancy in odds between inplayBet and other bookmakers; odds which are unrealistic considering the current situation in the match.

- inplayBet alone has the right to determine whether an obvious or technical error has taken place in each specific case.

- inplayBet reserves the right to void bets that involve obvious errors including those placed with odds that are clearly incorrect. The Participant will be informed immediately about changes made to their account balance.

- inplayBet reserves the right to void bets even after an event ends if these bets are won as a result of a technical failure or obvious error such as but not limited to as described above.

- In cases where, due to technical problems, bets are placed when the Participant does not have enough funds in their account, these bets are considered invalid.

The Participant may be held accountable for any damage to inplayBet caused by intentionally taking advantage of technical or administrative errors when depositing or receiving funds into their account.

  1. inplayBet is not responsible for the accuracy of results during Live events. For the most reliable and up-to-date information concerning the results of sporting events when betting Live, it is recommended that alternative sources of information are used.

 

IX BONUSES and PROMOTIONS

  1. The bonus policy of inplayBet is an integral part of the General Terms and Conditions. For everything not explicitly stated in this policy, there will apply the general rules. The availability of bonuses and their crediting to the player account comply with the rules and instructions in force. Consequently, the bonuses will always be available after accepting the respective terms and conditions, in which the associated conditions of use referring to each bonus will be informed, including the active period to be played. The available bonuses must always be wagered and never withdrawn and are made available in the player's account in the form of a bonus balance (includes the value of bets placed with associated bonuses and inherent winnings). In the event that the period of use of the bonus ends without having fulfilled the conditions inherent to each bonus, the bonus amount will be removed from your player account as well as the winnings from the bets you have placed with the bonus balance. If you activate and confirm a withdrawal request while fulfilling the bonus conditions, which you accepted, the bonus amount will be withdrawn from your player account. When you register with www.inplaybet.com, you accept this policy, namely, accept the receipt of the bonus associated with your First Deposit.
  2. FreeBet - Your account balance will not be altered when you are credited with a Free Bet. You shall add selections at the bet slip to use the Free Bet. Near the typical “Place BET" button, a corresponding "FREE BET" button will appear. To place a bet with the Free Bet, you must first click on the "FREE BET" button and then click on the “Place BET” button. If for any reason, the bet placed by using a Free Bet is settled as void, the Free bet will be returned. The Free Bet may only be used on a single or a multiple at its total value.n.
  3. "No Risk bet" – a bonus for sports bets, which returns money if the bet is lost! "No Risk bet" can have different restrictions: - Specific sport, region, tournament, event, market - Min coefficient for one selection or the whole bet - Min selections amount When "the No Risk bet" is active, it is displayed under betslip when selection is added. If the selection is not suitable due to the configurations described above – the checkbox with "No Risk bet" is not available (not active), as for Freebet. The No Risk bet is available (active) if the added selection is suitable due to configurations.
  4. "Invite your Friend" This is our new thrilling loyalty program for all inplayBet members! Share the inplayBet experience with your friends with inplayBet’s "Invite your Friend!". "Invite your Friend", explained: - Invite your Friend" is inplayBet’s loyalty program for existing customers to receive a bonus each time they invite a friend to join inplayBet’s services! - You need to sign-up for the program and send the referral link to your friends. As soon as they use it to sign-up and make the first deposit, a bonus will be awarded to both! Sounds interesting? Get ready to share the inplayBet experience with your friends! The reward for each successful referral is R$30 The offer is addressed exclusively to registered inplayBet customers as "referrers" and new members "referees" who will register during the "Invite your Friend" campaign The offer is addressed to customers who have access to the section "Invite your Friend", that have been informed on the offer through a communication channel and: - Are residents of Brazil - Are over 18 years old - Maintain an active account with inplayBet.

 

X MINIMUM AND MAXIMUM BETS

  1. The minimum stake for bets on Live markets, regular markets (not Live) and for each selection within a multiple, system, chain bet is equivalent to 0.10 euro (in the currency of the Participant’s account). The maximum pay-out per bet slip cannot exceed EUR 3,000 or equivalent in the account currency, as of the date of pay-out.
  2. The maximum stake varies according to the sport and event and is determined by inplayBet for each event and bet type. The maximum stake may be changed without prior written notice. inplayBet reserves the right to cap the maximum stake for specific events and to enforce or remove special limitations on certain Participant accounts without prior notice or explanation.
  3. If the Participant places a number of bets on the same outcomes, the total pay-out may be limited to one maximum pay-out, according to the limitation in place.

 

XI Basic types of bets

  1. You can place bets on the match winner, or the winner of any specified part of event on following outcomes:

The bet “Home wins” is designated in the printed line as "1" 

The bet “Draw” is designated in the printed line as "X".

The bet “Away wins” is designated in the printed line as "2".

The Home wins or the draw (the home team does not lose) is designated in the line as "1X". To win this bet, the first team must win or there must be the draw.

The Home or Away win (no draw) is designated in the line as "12". To win this bet, the first or the second team must win, that is no draw is possible.

The Away wins or the draw (the second team does not lose) is designated in the line as "X2". To win this bet, the second team must win or there must be the draw.

  1. Handicap bets

Handicap is an advantage or disadvantage of a team (a participant, a racer, etc.) expressed in goals, points, sets, seconds, etc. offered by inplayBet on a specified bet.

The outcome of an event with handicap is determined by the addition of handicap to an actual result. If the received result is in favour of a chosen team (the participant, the racer, etc.), the bet is considered to be won. If not, the bet is considered to be lost. If the received result with handicap is a draw, the odds of the bet become equal to 1

For example:

Team 

Handicap

Odd

1) For example, the bet is placed on Cagliari with a handicap. The handicap on Cagliari (handicap 1.5) is equal to +1.5. To win the handicap (+1.5) bet, Cagliari should not lose with the margin of more than 1 goal as the handicap +1.5 will be added to Cagliari goals.

So in this case the following outcomes are possible:

  1. a) Cagliari wins or it is the draw or Cagliari loses with margin of 1 goal. For example, the score is 2:1. After adding handicap +1.5 the score becomes 2:2,5 for Cagliari (Inter’s handicap is not taken into consideration). The bets win.
  2. b) Cagliari loses with margin of more than 1 goal. For example, the score is 2:0. After adding handicap +1.5, the score becomes 2:1.5 for Inter. In this case the bets on Cagliari with handicap +1.5 will be lost..

2) As well, in case of betting on Inter with handicap (-1.5), following outcomes are possible:

  1. a) Inter wins with margin of two or more goals, for example 2:0. After adding handicap (-1.5), the score becomes 0.5:0 for Inter. The bets win.
  2. b) Inter wins with margin of 1 goal, Cagliari wins or it is draw. For example, the score is 2:1. With a –1.5 handicap, the score becomes 0.5:1. In this case bets on Inter with handicap (-1.5) are lost.
  3. Handicap with integer values

    For example, the bet is placed on Cagliari with a handicap. The handicap on Cagliari (handicap 2) is equal to +2. To win the handicap (+2) bet, Cagliari should not lose with the margin of more than 1 goal as the handicap +2 will be added to Cagliari goals.

    a) Cagliari wins or it is the draw or Cagliari loses with margin of 1 goal. For example, the score is 2:1, Inter won. After adding handicap +2 the score becomes 2:3 for Cagliari . The bet wins.

    b) Cagliari loses with margin of more than 2 goals. For example, the score is 3:0, Inter wins. After adding handicap +2, the score becomes 3:2 for Inter. In this case the bets on Cagliari with handicap +2 will be lost.

    c) Cagliari loses with margin 2 goals. For example, the score is 2:0, Inter wins. After adding handicap +2, the score becomes 2:2 - draw. In this case the bets on Cagliari with handicap +2 will be voided.

    c) Cagliari loses with margin 2 goals. For example, the score is 2:0, Inter wins. After adding handicap +2, the score becomes 2:2 - draw. In this case the bets on Cagliari with handicap +2 will be voided.

    Double Asian Handicap.Handicaps which ends on x.25 or x.75

    Such bets are divided on 2 bets. For example: the bet is placed on Cagliari with a handicap 1.25. This bet is divided on 2 parts: handicap +1 and handicap +1.5.

    a) Cagliari wins or it is the draw For example, the score is 1:1. After adding handicap +2 the score becomes 1:2 and 1:2.5 for Cagliari . Both parts of the bet are won.

    b) Cagliari loses with margin of 1 goal. For example, the score is 2:1, Inter wins.

    The bet is divided on 2 parts. Half of the bet is handicap +1 for Calgiari. Score becomes 2:2 after adding handicap. This part of the bet will be voided (payed with coefficient 1). Another half is handicap +1.5 for Calgiari. Score becomes 2:2.5 after adding handicap. This part of the bet will be won. Example of calculation for such case: Bet sum is 100. Coefficient is 2.00. (50*1) + (50*2) = 150

    c) Cagliari loses with margin 2 goals or more. For example, the score is 2:0, Inter wins. Score becomes 2:1 and 2:1.5. Both parts of the bet are lost.

    Bets on the total (over/under).

These are bets on the total number of goals, points, games, etc. scored, collected, played by teams (players, etc.). To win this bet is necessary to predict how many goals or points will be scored and games will be played against over/under parameter of the bet. In bets on team totals, only goals scored in an opponent's gate count. If the result coincides with that offered by inplayBet as parameter of bet on the total, such bets will be void.

For example:

Let's say, the parameter of a bet on the total number of goals scored in a football match is 4, then the bets are offered on the total over 4 and under 4.

If less than 4 goals are scored in the match (0:0, 1:0, 0:1, 1:1 etc.), bets on a total under 4 win and bets on a total over 4 lose.

If more than 4 goals are scored in the match (4:1, 4:2, 3:2 etc.) bets on a total under 4 lose and bets on a total over 4 win.

If exactly 4 goals are scored in the match (3:1, 4:0, 2:2, 1:3, 0:4) all bets on a total over 4 and under 4 will be void.

Another example, the parameter of a bet on the total number of goals scored in a football match is 4.5 , then the bets are offered on the total over 4.5 and under 4.5

If less than 5 goals are scored in the match (0:0, 1:0, 0:1, 1:1 etc.), bets on a total under 4.5 win and bets on a total over 4.5 lose.

If 5 goals are scored or more in the match (4:1, 4:2, 3:2 etc.) bets on a total under 4.5 lose and bets on a total over 4.5 win.

  1. Terms of bets acceptance (odds, handicap parameter, parameters of total, limits on maximum stake, etc.) can change at any time before or during the match, but the terms of bets, which had been accepted before, remain unchanged, except in cases where technical and obvious errors have occurred.
  2. Bets on "Correct score". You need to predict the correct score of the match/set.
  3. Bet on result of HT/FT. It is necessary to predict simultaneously the result of the first half and the whole match.
  4. Bets on the winner of the competition and bets to qualify for the next round of the tournament. If any participants failed to participate in the event for any reason, bets on them should be void. If two or more participants shared the victory in the competition, the odds for the winning options will be calculated according to the formula: Odd = (initial stake of a participant-1) / N + 1, where N-number of winners.
  5. Bets on the statistics of the tour or match day. If at least one match failed to take place, all bets on the statistics of the tour will be void except for the bets the result of which is uniquely defined (for example will there be a draw 0-0 etc.). inplayBet reserves the right to void all bets on the statistics of the tour or match day if the information about the match cancellation appears on official sources.
  6. Bets on odd/even of the total number of goals or points in the match. If the result is “0” then bets will be settled as “Even”. 
  7. Bets on the events in periods of time (for example, the time of the first goal, the time of the first yellow card etc.) In this case, it important to predict the specific time (the minute of the match), when the event will take place. The correct time for settlement of such bets is defined without seconds (for example, time of first yellow card is 44 minutes and 30 seconds – this is the 45th minute).
  8. To Win from Behind – you need to predict the team which after losing during the match wins it at the final.
  9. inplayBet can offer any other types of bets.
  10. You can find more information about bet types in the rules of kinds of sports section.

 

XII Bets settlement

  1. Bets settlement and winnings pay-out are done for valid bets placed according to these Rules in inplayBet system. Bets have to be accepted and confirmed by inplayBet .
  2. Results are declared valid based on information of official governing bodies and alternative sources of information (including the event video records) after the event ends. Bets are settled according to the results published on www.inplaybet.com in the Results section. ("Standard version"). The results provided by other third parties including operators do not have any effect on bet settlement. In case of discrepancies of results from official sources, or if the results provided by inplayBet have obvious errors, inplayBet will investigate the situation and take a final decision.
  3. Bet settlement is done after the actual end of an event during the following time intervals:

- for bets in a pre-match mode – right after obtaining information from the official sources, but not later than 3 days from the moment of the end of the event;

- for bets in Live mode within 20 minutes from the moment the match finishes, in force majeure circumstances – no later than 3 hours from the moment the event ends.

  1. The amount of winnings is credited into Participant’s account in inplayBet after bets are settled, but no later than 10 minutes after the actual end of process of bets settlement.
  2. All Participant requests regarding the accuracy of the results at www.inplaybet.com must be based only on the data of the official informational sources (sites of the governing bodies for the named tournaments / championships / events), which are mentioned in the attachment to these Rules.
  3. The date and time at which the events start is shown for informational purposes only. An incorrect date or time of the event is not a reason to void the bet. If the event took place earlier than the previously announced date, the result is considered valid, and the bets are subject to calculation if they have been placed before the start of event. In case the event is rescheduled for up to 25 hours from the date and time of the event’s start mentioned on inplayBet website, all bets on this event stand. If the event is rescheduled by more than 25 hours, bets on the event are void. The countdown starts from the moment of the expected start of the event. Bets placed after the actual start of the event except for those in Live mode are void.

Exceptions are:

- basketball, hockey, baseball matches of North American leagues. For these leagues’б the bets are voided if the match failed to start or was postponed by at least 10 hours after the time mentioned on the www.inplaybet.com website;

- for tennis matches bets are valid (bets stand) till the end of tournament within which they take place;

- for athletics, skiing, mountain skiing competitions, the bets on postponed events are valid if the event starts at the same venue, as specified on inplayBet website;

- in sports such as athletics, water sports, winter sports (except ice hockey), the results declared on the basis of official protocols after the actual event’s end are considered valid.

  1. If the bet is made void, it is considered as a win with the odds of “1”. In singles, the Participant will be refunded an amount equalling to the sum of their bet. In multiple, system, chain the total odds will be changed appropriately (in case if there was void of some event, the odds will be equal to 1, the odds on other events remain invariable, and the total odds will be calculated according to the similar scheme. Only the odds of the outcome of the event, which has been voided (one of the total rate of the express or system) will take a value of 1.
  2. All bets on the particular event will be settled according to the result if this particular event announced on the date of the event unless it contradicts specific rules of particular sports. Any possible changes in the result, caused by revision of results of an event by governing bodies and team disciplinary sanctions, are not taken into consideration, and do not have any influence on bet settlement. In the case that a violation of the sport principles has been committed and there is suspicion of a "fixed matched”, inplayBet has the right to suspend pay-outs of bets placed on this event and to cancel these bets. The same applies to long-term bets: changes in players’ arrangement which have taken place more than 25 hours following the end of the tournament are not taken into consideration, and do not have any influence on bet settlement.
  3. The event is considered abandoned if it took less time than its official duration, even if the result when the event was interrupted is later announced as the final results by the official sources.
  4. For abandoned events, the bets on a comparative performance of halves (periods etc.) are void.
  5. If the match proceeded from the moment it was abandoned earlier and it was not mentioned on the www.inplaybet.com website, bets are made void.
  6. If the format of a sports event (match, half-time, etc.) is changed, all bets on time periods of the match that took place stand and should be settled. All other bets should be voided. If the format changes, inplayBet will notify participants about accepting bets on the event with the changed format by posting relevant information on website www.inplaybet.com (e.g. if in the 4th and 5th Davis Cup matches, the format of a 5-set match changes to a 3-set format).
  7. If the time periods of the event with the changed format have finished before changes and have occurred and do not contradict the rules of sports (e.g.: football time – 45 min., tennis set – 6 points, hockey period - 20 min., basketball quarter – 12 min.), bets on such time periods stand and should be settled.
  8. If the match is cancelled then all bets on the event will be void within 25 hours following the time which the information was published on the website.
  9. In case of cancellation or change to the outcome (protest, doping, etc.), the initial result of a particular sporting event is considered valid and is used for bet settlement.
  10. If the place or time of the event has been changed, all bets on the team to qualify for the next round stand. If the fact of advance to the next round of the team was cancelled later for any reason, the cancellation is not considered and settlement is based on the results of games played. If the second match did not take place, or it was interrupted and not completed within 25 hours following the time specified in the line, then all bets on the event, including the bets on the team to qualify to next round, will be void and should be excluded from Multiple, Systems, Chain bets. If none of the matches took place, all bets will be void and should be excluded from Multiple, Systems, Chain bets.
  11. If the sportsman/team/event participants cannot participate in sporting event on which the bet was placed, the bet will still be considered as valid and the Participant will have lost. Exceptions may be made in the following cases:

- The event/tournament has been officially cancelled;

- The event/tournament has failed to take place;

-The location of the event/tournament has changed;

- The event/tournament was interrupted/rescheduled and failed to resume/take place within 25 hours following the time at which it was scheduled to start. This exception does not apply to bets made on Live events.

  1. Bet winnings are paid off only within the limits set by the Company. If a Participant has placed a bet, of which the winnings exceed the maximum, inplayBet will only pay the maximum limit of winnings.
  2. There may be additional features of bet settlement for particular sports. The details are given in the relevant sections of sports in these Rules.
  3. Should a dispute regarding the settlement of bets without precedent arise, the final decision is made by inplayBet .

XIII Pre-match bets

Bets acceptance rules

  1. Pre-match bets on the event are accepted until the start time (available on the www.inplaybet.com website) of the event, which is specified in the line.
  2. The official date and time indicated in the line, rather than the time at which the event actually starts, is the date and time at which bets are no longer accepted. The actual start time of the event, which is confirmed by official documents of the organisation (the protocols) conducting the championship, is presented on all settled betting slips.
  3. Changes to lines (odds) can be made by the bookmaker at any time. Conditions of bets, placed by the Participant before changes have been made, will be preserved.

Bets settlement features

  1. Settlement and payment of winnings will be made for valid bets, placed in accordance with a valid line and on the basis of the inplayBet Rules. Bets must be accepted and confirmed by the bookmaker.
  2. A ticket will be settled after all the events included in the bets have taken place and have been completed, in accordance with the bet settlement Rules.
  3. If at least one of the proposed outcomes in is settled with odds equal to ‘1’, all bets will be settled with odds equal to ‘1’, regardless of the results of other matches in the line.
  4. If at least one of the offered outcomes is lost, all bets will be settled as lost, regardless of the results of other matches in the line.

     

    XIV Betting on Major Sports

     

    AFL (Australian Football League):

    1. Outcomes on all bets for the match are made subject to overtime, unless otherwise stated. Bets on the second half of the match include overtime. Exception to this rule applies where bets on the match winner with a ‘Draw’ option are offered only on regulation time, without regard to overtimes.
    2. If a match was interrupted before the end of regulation time and not resumed within 25 hours, all bets on the match with undefined outcome on the stoppage time are subject to return. All bets with defined outcomes on the stoppage time remain valid. In live betting, if the match was interrupted, the settled are bets with defined outcomes for the moment, all other bets are subject to return.
    3. In case of rescheduling the match start time for more than 25 hours, all bets on the match are subject to return; otherwise, the bets remain valid.
    4. If the place of the game was changed, the already placed bets on the event will be valid, provided that the home team is still considered as such.
    5. The following markets are offered to bet on AFL (Australian Football League):
    6. Winner.

    You are offered to predict the outcome of the match. If the market includes such options as ‘Team 1’, ‘Team 2’ and a ‘Draw’, bets are accepted on match regulation time excluding overtime (overtimes), otherwise, overtime is included.

    1. Total.

    If the match result’s sum number of points is equal to the bet total, all bets on such result are void. The same applies to the individual total of a team or a player.

    1. Handicap. In the case of ties with handicaps, all bets are subject to return (regardless of the period of the match that is offered to bet).
    2. Team total. Participant is offered to predict whether a number of points scored by a chosen Team is over or under the indicated parameter. If the total number of scored points is equal to the bet total, such bets will be void.
    3. Which half will have more points scored?

    When scoring the second half of the match, overtime is taken into account.

    According to the regulations, all the match regulation time must be played in full.

    1. Which quarter will have more points scored?

    For bets settlement, all four quarters of the match must be fully played. Bets settlement for the 4th quarter includes overtime.

    1. With what difference the victory in a match will be won?

    If the match is suspended and not completed within 25 hours, all bets on this market will be void.

    1. Total odd/even.

    The participant is offered to define, whether a total of the match or the corresponding period (a half of a match/a quarter or all match) will be even or odd.




    American football:

    1. Bets on the match winner and handicap are offered. If the result is equal to the parameter of the handicap, the bet will be void.
    2. Bets on the total number of goals scored (total) are offered. If the result is equal to the parameter of the total, on which the bet has been placed, the bet will be void.
    3. Bets on the total number of points scored by team. If the result is equal to the parameter of the total, on which the bet has been placed, the bet will be void. 
    4. Head-to-Head is where the participant needs to predict which team will finish the match with a better margin. If margins are equal, the bet is void.

    5.Who will score more. In this bet, the participant needs to choose two matches with an equal total and odd for it, and specify in which match there will be more goals scored. If goals are equal, the bet is void.

    1. All bets on American football include overtime, unless stated otherwise. Exceptions include: a bet on “first half/match", "winning margin" and bets on the fourth quarter do not include overtime.
    2. It is forbidden to include different markets/outcomes of the same match in multiples and systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.

     

    Archery

    You are offered to bet on the match (series) winner, the match (series) total, the match (series) handicap, and who will be the first to win “n” points in the match (series).

    Head-2-Head. You may bet on an athlete who you think will come out with the best result in a certain round of the competition.

    Bets on the match winner stand. If a match was started but wasn’t finished for any reason, outcomes defined by the moment the match stopped are subject to calculation according to the rules, and the rest of the bets are void.  

    Handicap and the Total are measured according to points for shooting series.

    If one of participants was substituted by another, bets on the event are void.

     

    Athletics:

    1. The results are considered valid if they were announced based on the official protocols and other official sources of information after the end of the event de facto. The results cancelled later because of protests, doping controls and other reasons do not have any influence on bet settlement and are not a reason to reconsider settled bets. 
    2. Head-to-Head (who is better of the two suggested participants). You need to predict the participant who will take the highest place in the final protocol. If both participants made no effective attempt or did not finish the competition, the bet will be void. If both participants are sent off from the competition on the previous stage, the player who finished higher is considered the winner. If the result is equal, the bet will be void. 
    3. The places of athletes are defined according to the official resulting protocol published immediately after the end of the event. inplayBet does not take into consideration further disqualifications of athletes or teams, nor any changes in the protocol, which follow the event.
    4. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes on the same match were included in Multiple or System, the bet will be void even if the computer program of bet acceptance did not block this bet when accepting it.

     

    Auto and motorbike racing:

    (Formula 1, MotoGP, German DTM, WTTC, Superbike, Supersport and Trial.)

    1. Race winner. The winner is considered to be the racer who took the first place in the resulting protocol of the racing. Bets on the racer who did not show the scoring time in the mentioned qualification are void.
    2. Bet on the Top-3 of the race are offered.
    3. The winner for all the bets on qualification is defined according to the official time of the qualification, which is announced by the relevant regulating federation of the mentioned tournament.
    4. Head-to-Head. You need to predict the racer who will take higher place in the final race protocol. If both racers have fallen out of the race, the one who has driven through more laps is settled as a winner. If both racers left the race at the same lap, the bets will be void. If the racer has driven through more laps but was disqualified during the race, then any other racer who has not been disqualified during the race is considered as the one who`d taken the higher position (even in case he has driven through no laps due to technical problems). If both racers were disqualified during the race the bets are void. If the bet participants are teams, the team that earned more points is settled as winner. In case both teams earned no points, the team, for which the sum of numbers of the positions taken by racers of this team is less, is settled as a winner, if the sum of places is equal, the bets will be void.
    5. To finish the race. You need to predict if the listed racer will drive through all the distance of the race specified by race regulation. The racer who has fallen out a few laps before the finish, but was qualified with the delay of ‘n’ laps from the leader following the results of the race, is considered the one who finished the race.
    6. The places of racers are defined according to the official resulting protocol published right after the end of the race. inplayBet does not take into consideration disqualifications of racers and changes in the protocol which follow the race.
    7. The pilots who went out for the warm-up lap are automatically classified as those who have started the race.
    8. It is forbidden to include different markets/outcomes of the same match in multiples and systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.

     

    Badminton:

    1. If a match was cancelled (was not started) due to refuse or disqualification of a player, or for any other reason, then all bets on the match are void.
    2. If a match is rescheduled or delayed for any reason, all bets stand as long as match is played, but no more than 25 hours from the scheduled time.
    3. If one of the announced participants is replaced by another before the start of the match, all bets on such event shall be void.
    4. The match is valid after the first point is played (if the first point wasn’t played, the match is calculated as invalid).
    5. If match was started but it was interrupted in the first set and wasn’t finished due to any reason, refusal, disqualification, bets on outcomes determined by the moment the match stopped are valid. Bets on undefined outcomes are void.

    Bets on the outcomes of not played sets are void.

    In the interrupted set, the set total is calculated under the principle of the minimum possible-played total by the time the match stopped. Overall total for the match is calculated on the basis of summing up totals of games played in sets with the addition of the minimum possible total of uncompleted sets by the time the match stopped. Handicap for the interrupted (uncompleted) set and match handicap are calculated on the same principle.

    Example:

    A match is suspended with a score 15:10 on 3rd set.

    Refusal of Team 1.

    Team 1 – Team 2  1-1 (21-15, 17-21, 15-10).

    Minimum match total = 105 points (74 in played sets+ 31 minimum possibly-played points in 3rd set) (21:15, 17:21, 21:10).

    Minimum individual total of Team 1 (ITT1) =53.

    Minimum individual total of Team 2 (ITT2) =46.

    Based on this, bets on outcomes are calculated as follows:

    Bets on match:

    Match winner: Team 1 win – loss; Team 2   – win – winning.

    Set betting - 2:0, 0:2 – loss, 2:1, 1:2– void.

    Total: bets on the total under 105 are considered to be played. Bets on the total over 105 are considered not to have been played and void.

    Individual total (T1): bets on the total “ITT1” under 53 are considered to be played. Bets on the total “ITT1” over 53 are considered not to have been played and void.

    Individual total (I2): bets on the total “ITT2” under 46 are considered to be played. Bets on the total “ITT2” over 46 are considered not to have been played and void.

    Sets handicap: «-1,5/+1,5», «+1,5/-1,5» are considered to be played;

    Handicap: In this example maximum possible handicaps in match are as follows:

    а) 2-1 (21-15, 17-21, 21-10) – Team 1 winning with advantage of 13 points;

    1. b) 1:2 (21-15, 17-21, 15-21)– Team 2 winning with advantage of 4 points;

    Based on this, handicap range from «-12,5/+12,5» to «+3,5/-3,5» is ambiguous and subject to return. The rest of handicaps not included at this range are considered to be played.

    Bets on interrupted 3rd set:

    Set winner – Team 1 win – void; Team 2   – win – void.

    Total: minimum possibly played total by the time the match stopped equal to 31. Bets on the total under 31 are considered to be played. Bets on the total over 31 are considered not to have been played and subject to return.

    Handicap: In this example maximum possible scores in set are as follows:

    а) 21:10 – Team 1 winning with advantage of 11 points;

    1. b) 15:21 –Team 2 winning with advantage of 6 points;

    For this reason, the handicap ranges from «-10,5/+10,5» to «+5,5/-5,5» is ambiguous (with an uncertain outcome) and void. The rest of the handicaps are considered to be played.

    "Individual Total" (T1): bets on ITT1 under 15 are considered to be played. Bets on ITT1 over 15 are considered not to have been played and void.

    "Individual Total" (T2): bets on ITT2 under 10 are considered to be played. Bets on ITT2 over 10 are considered not to have been played and void.

    "Correct score ": bets on defined outcomes (e.g. 13:21) were played. Bets on outcomes undefined at the moment of match interruption are void.

    “Set betting”: bets on defined outcomes (e.g. Team 2 to win with lead of 8-11 points) – were played. Bets on outcomes undefined at the moment of match interruption are void.

    1. In badminton you are offered to bet with odds on:

    Bets on match:

    “Match winner” – a clear victory of a player.

    “Set betting” – bets on a correct score by sets in a match.

    “Total” – total amount of points scored by a team in match.

    “Individual total”– bet on a sum of points of a particular player in match.

    “Sets handicap” – bet on sets handicap in a match.

    “Handicap” – bet on handicap by points in a match.

    “Total Odd/Even” – on odd/even on a total sum of points in match.

    Set:

    “Set winner” – bet on clear victory of a player in a set.

    “Total” – total amount of points scored in set.

    “Individual total” – bet on a sum of points of a particular player in set.

    “Handicap” – bet on handicap by points in set.

    “Total Odd/Even” – on odd/even bet on a total sum of points in set.

    “Who will be the first to get “n” points” - Who will be the first to get “n” points in a set.

    “Who will be the first to win “n” points” - bet on player that will win a certain point in a set.

    “Correct score” – bet on a correct score of set.

    “Set result” – winning of set winner with a certain difference in points.

    "Who will take the lead in the" n "points" - definition of a leader after the drawing a certain number of points.

    Baseball:

    1. Bets on the Match winner and handicap are offered.
    2. Bets on the total number of points scored (total). If the result is equal to the parameter of total, on which bet has been placed, such bets will be void.
    3. If a match was not played within 10 hours from the moment of its actual start, all bets are void.
    4. If two matches were played on the same day involving the same teams, and inplayBet offered bets only for one event, all bets should be settled according to result of the first of them (by the start time). If there is a replacement of the declared first pitcher, all bets stand.
    5. Bets on the total number of points scored by team. If the result is equal to the parameter of total, on which bet has been placed, such bets will be void.
    6. All bets include extra innings unless otherwise stated. In friendly matches, an outcome "Draw" is possible. In this case, if the outcome “Draw” is not offered for a match winner market and match ends with a draw, all bets on the Match winner will be void.
    7. In all baseball championships, excluding MLB, a match is considered to be played, if at least 6.5-7 innings were played. For MLB championship, match is played when at least 8.5-9 innings were played.
    8. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.
    9. Half time in baseball is determined by entirely played five innings.
    10. “Grand salami” or “Home-Away” bets. Only matches offered for the gameday count. If any match of a gameday has been rescheduled or cancelled, all bets on such market will be void. For bets to stand, in every listed game should be played at least 8,5 innings, otherwise all bets on this market will be void. Bets are settled based on the difference of total points scored by home teams and away teams, if in result it`s a draw, all bets on such market will be void.

     

    Basketball:

    1. All bets include overtime unless otherwise stated. All bets on 2nd half include overtime. Exception: the bets on the winner of the match, in which there is an option "Draw" (or "X"), are settled according the regular time result, excluding overtime. If the match ended in a draw in regular time and overtime was not played according to the regulations of the tournament or prior agreement of teams in case of a friendly match, all bets on the event are subject to settlement based on the actual results at the end of four quarters of the match. Exception: bets on the winner of the match including an overtime will be void. If in the match is assigned overtime on the basis of two or more matches, all bets settlement (except if otherwise stated) includes overtime result.
    2. Match winner bets that include a draw outcome (1, X, 2.1 X 12, X 2) are given for the regular time.
    3. Outcomes for bets on 4th quarter and the 2nd half in Live include overtime.
    4. If a game has not been completed, the bets on quarters and halves that has been completed, stand and should be settled.
    5. Handicap bets and in particular cases match winner bets are offered. If the result is equal to the parameter of handicap, such bets will be void and excluded from multiple and system bets. Handicap bets on particular quarters are also offered.
    6. Bets on the total number of points scored (total). If the result is equal to the parameter of total, on which bet has been placed, such bets will be void.
    7. Bets on the total number of points scored by team (individual total of the team). If the result is equal to the parameter of total, on which bet has been placed, such bets will be void. Teaser bets on individual total of the team are forbidden. In case of violation of this rule, bets are void, even if the computer program of bet acceptance did not block this bet when accepting it. 
    8. Bets on the total number of points scored by player (individual total of the player). If the result is equal to the parameter of total, on which bet has been placed, such bets will be void. Teaser bets on individual total of the player are forbidden. In case of violation of this rule, bets are void, even if the computer program of bet acceptance did not block this bet when accepting it. 
    9. Bets on the total of the players/players head-to-head comparison include overtimes unless otherwise specified.
    10. Players head-to-head and players total (rebounds, assists, fouls, turnovers, block-shots, steals). If the specified player didn't take part in a match, bets on him will be void. In case of comparison of statistics of players (head-to head) if one of the participants specified in this market didn't take part in the match, all bets on this market will be void.
    11. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.  If the bets “to advance from the group stage” on different teams from the same group, been included in the same multiple or system, such bets will be void. 
    12. In “Home-Away” bets, only matches offered for the gameday count. If any match of a gameday has been rescheduled or cancelled, all bets on such market will be void.

     

    Beach Handball:

    1. Bets on a match are accepted only for the regular time, excluding overtime unless otherwise stated. The result of the overtime does not influence the result of the second time and is not considered at bets settlement for the second time.
    2. All the outcomes are determined based on the official statistics taken from the official sites of each league or tournament, and verified with the records of games streamed Live. If the statistics of inplayBet based on the TV report does not coincide with the statistics of the official site of league or tournament, the bets are settled according to the statistics of the company.
    3. If a match is interrupted and not completed within 25 hours, all bets on this match, except for bets where the result has already been determined at the moment of a match interruption, will be void.
    4. If a match start time is postponed for less than 25 hours, bets on this match stand. Otherwise, all bets on this event will be void.
    5. The following markets are offered to bet on the Beach handball:
    6. Winner.

    You are offered to predict the outcome of the match. Bets are accepted only for the regular time, excluding overtime.

    1. Over/Under.

    If the match total number of scored goals is equal to bet total, such bets will be void. The same is applied to the individual total of a team or a player.

    1. Team total.

    If the match number of goals scored by the team is equal to bet total, such bets will be void.

    1. Handicap.

    In case of an equal score with handicap, such bets will be void (regardless of the period of the match that is offered to bet).

    1. Which of the teams will score the first goal in a match?

    You are offered to predict who will score the first goal.

    If the team scores an own goal, the goal is considered as scored by the opposing team.

    If the match ended in a goalless draw, then bets on the first goal are considered lost.

    1. Which of the teams will score the last goal in a match?

    You are offered to predict the team that will score the last goal.

    Bets are accepted on the regular time only, excluding overtime.

    1. Who will score the first 5 (10/15/20) goals in a match?

    The offer is to predict a team that is the first to score a set number of goals. If the team does not score the set number of goals by the end of the match, all bets on this market will be void.

    1. Double outcome.

    The following results are possible:

    1X – if the match ended in a home team win or a draw, bets on this market win.

    X2 – if the match ended in an away team win or a draw, bets on this market win.

    12 – if the match ended in an away or a home team win, bets on this market win.

    1. Half/Match.

    The offer is to predict the result of the first half and of the whole handball match.

    In the line, these results are indicated as follows: W – win, D – draw, with the result of the first half being placed first and the result of the whole match being placed second.

    More than one result for the half-match is banned to include into multiples or systems.

    1. Which half will have more goals scored?

    If the number of goals in the first half is equal to the number of goals in the second half, bets on this market will be void.

    1. Total odd/even. Total of Team 1 (Team 2) odd/even. If the result is 0, bets are considered as ‘Even’.

     

    Beach volleyball:

    1. If a match is cancelled (was not started) due to refuse or disqualification of a player, or for any other reason, then all bets on the match are void.
    2. If a match is rescheduled or delayed for any reason, all bets stand as long as match is played, but no more than 25 hours from the scheduled time.
    3. If one of the announced participants is replaced by another before the start of the match, all bets on such event shall be void.
    4. The match is valid after the first point is played (if the first point wasn’t played, the match is calculated as invalid).
    5. If match is started but it was interrupted in the first set and wasn’t finished due to any reason, refusal, disqualification, bets on outcomes determined by the moment the match stopped. Bets on undefined outcomes are void.

    Bets on the outcomes of not played sets are void.

    In the interrupted set, the set total is calculated under the principle of the minimum possible-played total by the time the match stopped. Overall total for the match is calculated on the basis of summing up totals of games played in sets with the addition of the minimum possible total of uncompleted sets by the time the match stopped. Handicap for the interrupted (uncompleted) set and match handicap are calculated on the same principle.

    Example:

    A match is suspended with a score 10:5 on 3rd set.

    Refusal of Pair 1.

    Pair 1 – Pair 2 1:1(21:19, 17:21, 10:5).

    Minimum match total = 98 points (78 in played sets+ 20 minimum possibly-played points in 3rd set).

    Minimum individual total of Pair 1 (ITP1) =48.

    Minimum individual total of Pair r 2 (ITP2) =45.

    Based on this, bets on outcomes are calculated as follows:

    Bets on match:

    Match winner: Pair 1 win – winning; Pair 2   – win – loss.

    Total Odd/Even – subject to return (pay-off with odd equal to 1).

    Set betting - 2:0, 0:2 – loss, 2:1, 1:2 – void.

    Total: bets on the total under 98 are considered to be played. Bets on the total over 98 are considered not to have been played and void.

    Individual total (I1): bets on the total “ITP1” under 48 are considered to be played. Bets on the total “ITP1” over 48 are considered not to have been played and void.

    Individual total (I2): bets on the total “ITP2” under 45 are considered to be played. Bets on the total “ITP2” over 45 are considered not to have been played and void.

    Sets handicap: «-1,5/+1,5», «+1,5/-1,5» are considered to be played;

    Handicap: In this example maximum possible handicaps in match are as follows:

    а) 2:1 (21:19, 17:21, 15:5) – Pair 1 winning with advantage of 8 points;

    б) 1:2 (21:19, 17:21, 10:15) – Player 2 winning with advantage of 7 points;

    Based on this, handicap range from «-7,5/+7,5» to «+6,5/-6,5» is ambiguous and subject to return. The rest of handicaps not included at this range are considered to be played.

    Bets on interrupted 3rd set:

    Set winner – Pair 1 win – void; Pair 2   – win – void.

    Total: minimum possibly played total by the time the match stopped equal to 20. Bets on the total under 20 are considered to be played. Bets on the total over 20 are considered not to have been played and subject to return.

    Handicap: In this example maximum possible scores in set are as follows:

    а) 15:5 – Pair 1 winning with advantage of 10 points;

    б) 10:15 – Pair 2 winning with advantage of 5 points;

    For this reason, the handicap ranges from «-9,5/+9,5» to «+4,5/-4,5» is ambiguous (with an uncertain outcome) and void. The rest of the handicaps are considered to be played.

    "Individual Total" (P1): bets on ITP1 under 10 are considered to be played. Bets on ITP1 over 10 are considered not to have been played and void.

    "Individual Total" (P2): bets on ITP2 under 5 are considered to be played. Bets on ITP2 over 5 are considered not to have been played and void.

    "Correct score in the set": bets on defined outcomes (e.g. 8:15) were played. Bets on outcomes undefined at the moment of match interruption are void.

    “Set betting”: bets on defined outcomes (e.g. Pair 2 to win with lead of 8-11 points) – were played. Bets on outcomes undefined at the moment of match interruption are void.

    1. In beach volleyball you are offered to bet with odds on:

    Bets on match:

    “Match winner” – a clear victory of a player.

    “Set betting” – bets on a correct score by sets in a match.

    “Total” – total amount of points scored by a team in match.

    “Individual total”– bet on a sum of points of a particular player in match.

    “Sets handicap” – bet on sets handicap in a match.

    “Handicap” – bet on handicap by points in a match.

    “Total Odd/Even” – on odd/even on a total sum of points in match.

    Set:

    “Set winner” – bet on clear victory of a player in a set.

    “Total” – total amount of points scored in set.

    “Individual total” – bet on a sum of points of a particular player in set.

    “Handicap” – bet on handicap by points in set.

    “Total Odd/Even” – on odd/even bet on a total sum of points in set.

    “Who will be the first to get “n” points” - Who will be the first to get “n” points in a set.

    “Who will be the first to win “n” points” - bet on player that will win a certain point in a set.

    “Correct score” – bet on a correct score of set.

    “Set result” – winning of set winner with a certain difference in points.

    "Who will take the lead in the" n "points" - definition of a leader after the drawing a certain number of points.

     

    Biathlon, ski race, alpine skiing, ski jumping:

    1. Race winner. The winner is the racer who was placed first in the final protocol. If the participant did not take part in the race, bets on him are void.
    2. Head-to-Head. You need to predict the participant who will take higher place in the final protocol. If both participants did not finish the race, all such bets will be void. 
    3. The ranks of the athletes are determined by the official protocol, published immediately after the race. inplayBet does not take into consideration further disqualifications of athletes or teams and changes in the protocol which follow the event.
    4. Bets on the total number of missed shots offered in biathlon. If the result is equal to the parameter of total, on which bet has been placed, such bets will be void. 
    5. If the race was not held at the declared date, all bets on this race are void.
    6. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.
    7. If the race was interrupted and continued on other track, all bets placed on the event, except for the bets, the outcome of which was uniquely determined by the time of abandonment of the race, are void.
    8. In case of changes in a distance or number of rounds or place of the event, all the bets on this event are void.

     

    Bobsleigh, Skeleton:

    1. Race Rules: This rule applies to World Cup races. For Tournaments (e.g. World, European or National Championships, Olympics etc.) rule 2) applies. All bets are settled on the official classification at the time of the podium presentation. If a race is interrupted or postponed but is held within 80 hours after the original start date then all bets on the event are valid. If the race does not take place within 80 hours after the original start date then all bets will be void.
    2. Tournament Rules: All bets are settled on the official classification at the time of the podium presentation (flower ceremony). When a betting event within a sporting tournament (e.g. World, European or National Championships, Olympics etc.) is postponed within the official time allocated for the event, all transacted bets remain valid. If a betting event is unable to commence within the official time allocated, all bets are void.
    3. Ante post/Outright winner (others on request): If a selection is disqualified for whatever reasons then all bets on this selection will be settled as “lost”. Should the race be won by an athlete/nation on which no odds had been offered then the betting option “Any other not listed” will be the winner, except if this option is not offered - then all bets will be settled as “lost”.

    In case there is an option for “Others on Request”, odds can be offered on athletes that do not appear in the original list of participants on Participants´ request.

    1. Finish in Top 3 (others on request): This rule applies to various numbers of “Top”-rankings (e.g. Top 5, Top 10). If a selection is disqualified for whatever reasons then all bets on this selection will be settled as “lost”. Should one or more of the respective “Top”-rankings be occupied by an athlete/nation on which no odds had been offered then only bets on athletes/nations that finish in the “Top”-rankings and that odds had been offered on will be settled as “won”.

     

    Bowls:

    1. If one of the announced players is replaced before the start of the match, all bets on such event will be void.
    2. If a match is rescheduled or postponed, the bets will be void, except for bets where the result has already been determined at the moment of a match interruption (for interrupted matches). If a match is interrupted due to an injury or disqualification that resulted in a player who progresses to the next round, bets to qualify will stand.
    3. In case of rescheduling a match start time for more than 25 hours, all bets on the match will be void; otherwise, the bets remain valid.
    4. The following markets are offered to bet on bowls:
    5. Match winner.

    You need to determine the winner of a match.

    Bets on the winner of a match are accepted with due regard for participation of the player in the match. If a player refuses to participate in the match, all bets on the Match winner will be void. If a refusal or disqualification of the player takes place before the match ends, all bets on the win in the match will stand.

    1. Winner of an end.

    You need to determine the winner of an end.

    If the end starts but is interrupted due to the refusal or disqualification of the player, then bets on the winner of the end stand. Bets on the outcome of the remaining ends will be void.

     

    Boxing:

    1. A fight is defined as started once the gong is sounded for the beginning of the first round. At a match winner game, the market includes victory by points, by a knockout, by a technical knockout, disqualification of the opponent or a refusal. In case of tie result, all bets on the winner shall be refunded.
    2. The term ‘pre-time victory’ includes knockout, technical knockout, disqualification of the opponent or a refusal.
    3. The term ‘victory by points’ means the victory gained by the decision of referees after the end of all rounds of the bout, and winning by the referee’s technical decision.
    4. Bets on the number of rounds. If a boxer has not started the next round after the gong, the match is considered finished in the previous round. 
    5. If the scheduled number of rounds has changed, all bets on the outcome of the bout stand, and the bets on the number of rounds will be void.
    6. If the venue of the fight is changed, all bets stand. 
    7. It is forbidden to include different markets/outcomes in Multiples and Systems of the same match. If two or more markets/outcomes of the same match are included in Multiples or Systems, such bets will be void even if the computer program of bet acceptance did not block this bet when accepting it.
    8. Betting on rounds. You need to determine who will win and in what round. In this case, ‘Win’ means the victory in the match, not in the round. If victory was announced by the referees' decision after the last round of the bout, all bets on the win of participants in final round are considered lost.

     

    Chess:

    1. In chess tournaments you can bet on game result (win, tie, loss, double result – 1X, 12, X2) of one of participants and handicap.
    2. In certain cases, you can bet on the total amount of moves (total). If the total amount of moves is equal to the bet total, all bets on such result will be void. The number of moves made by whites determines total of the match. 
    3. If one of the players refuses (is disqualified) to participate before the start of the game, all bets on the game will be void and excluded from Multiples and Systems.

     

    Cricket:

    1. All bets will be settled based on the official result as declared by the relevant governing body of the match or competition concerned.
    2. If a match is interrupted before the end of regulation time and not restarted within 25 hours, all bets on this match, with results unconditionally determined at the moment of match interruption, are void. All bets on match with results determined at the moment of match interruption, stand. In case of Live bets, if match is interrupted, the winning odds are those with results determined at the moment concerned, all other bets are void.
    3. If the start of a match was rescheduled on more than 25hours, all bets on match concerned are void, and otherwise, bets will stand.
    4. If a match venue is changed then bets already placed will stand providing the home team is still designated as such.

    There are several types of competitions:

    A One-day international match (Twenty20 - quick match) is a match that lasts on average to three and a half hours;

    A One-day international match (ODI) is a match that lasts more than 8 hours;

    Test matches are 5 match days with minimum number of 90 overs every day for each team twice (to win a test match a team should knock out a rival for 2 times).

     

    Curling:

    1. Bets on curling include extra-ends unless otherwise specified.
    2. Bets on postponed and rescheduled by any reasons (such as: melting ice, problems with electricity or timetables etc.) matches stand till the end of listed tournament.

    Cycling:

    1. The results are considered to be valid if they were announced based on the official protocols and other official sources of information after the end of the event de facto. The results cancelled later because of protests, doping controls and other reasons do not have any influence on bets settlement and cannot be the reason for bets re-settlement.
    2. Race winner. The player who is ranked first according to the results of the race protocol is considered a winner.
    3. If none of the racers finishes the race, the winner is the racer who finished more stages, than others.
    4. If two or more players finish the same number of stages, the winner is the player who is ranked higher by a qualification at the last finished stage.
    5. Head-to-Head. All players must enter the race. Player, who finished the race with the best time, is settled as a winner. If any of the racers isn't classified, all bets on such market are void.
    6. If the listed stage was interrupted, all the bets except for those the outcome of which is uniquely defined, are void.
    7. If the listed race was interrupted (a number of stages set in regulations was not held), all the bets except for those with a uniquely determined outcome are void.

     

    Darts:

    1. If a match is interrupted or cut, the winner of a match is a player who advanced to the next round, or declared as a winner by relevant governing body of the tournament.
    2. All bets on absolute winner stand. If a player leaves game before it starts, all bets on this player are lost.
    3. If at least one dart was thrown in the beginning of the match first round, all bets stand, otherwise they will be void.
    4. If a match is not finished for any reason, the bets, outcome of which has been precisely defined by the moment of match interruption, stand. All other bets will be void.

     

    Elections, contests, nominations etc.:

    inplayBet accepts bets on outcomes of the political and other events in different countries. You may see the following bets on political events section: 

    1. Will a political party reach a certain percentage of votes at the upcoming elections? 
    2. Will a candidate reach a certain percentage of votes at the upcoming elections? 
    3. Head-to head comparison of a percentage of votes won by different parties or candidates in the future elections. 

    Competitions section provides following markets: 

    1. Bets on the winner of a specified event (for example, Miss Universe winner, Ballon d'Or etc.).
    2. Will a certain candidate reach a certain percentage of votes at the upcoming contest or nomination? 
    3. Head-to head comparison of a percentage of votes won by different nominees in the upcoming contest. Information on additional markets is in the active line.

    Field hockey:

    1. All bets include only regular time and exclude extra time and shootouts, unless otherwise specified. Penalty shootouts are included in bets on a match winner during extra time.
    2. If the game format is changed from ‘2 halves for 45 minutes’ to ‘3 periods for 30 minutes’ for any reasons, all bets stand, except for bets on the first or second half of a match. If a game format is changed that causes a change of playing time (from ‘2 halves for 45 minutes’ to ‘2 halves for 30 minutes’) all bets on this market will be void. 
    3. If the venue of the match is changed, all bets stand.
    4. For the cup competitions, which consist of several matches, bets ‘to advance to the next round’ are offered. Bets ‘to advance to the next round’ and others are accepted for a regular time, including extra time and penalty shootouts.  
    5. Highest scoring period. In hockey matches, there is no option of the highest scoring periods’ bets.
    6. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match are included in Multiples or Systems, the bet will be void, even if the computer program of bet acceptance did not block this bet when accepting it. If the bets ‘to advance or not to advance from the group stage’ of teams are included in Multiples or Systems, such bets will be void.



    Football:

    1. All outcomes are based on the originally scheduled 90 minutes, and do not include extra time or penalties. In special circumstances, exceptions may be made. More information about these exceptions can be found on the www.inplaybet.com website. If an exception has been made, bets on each half include the added injury time for each half.
    2. In football, bets on the match winner, a draw, no draw, no loss, and a handicap are all offered.
    3. Bets on the total number of goals scored (‘total’). If the result is equal to the parameter of the total on which bets have been placed, the bet is made void.
    4. Bets on total number of goals scored, as well as the number of yellow cards received by a particular player in the time (individual ‘total’). If the result is equal to the parameter of the total on which bets have been placed, the bet is made void. Players on which the bets have been placed must be in the starting line-up. Any bets on players who joined the match as a substitute, or did not take part in the match at all, will be void. Bets on an individual total only include goals scored to the opposing team. Therefore, own goals do not count.
    5. An ‘advance’ bet is offered for cup competitions which consist of several matches. The advance is determined by the subtotal taken from all the matches played. If neither of the two teams has qualified by the end of the match, then an advance is determined by the result of the extra-time and penalties.
    6. Bets on the highest scoring half.
    7. Match score. Bets can be placed on a particular match score. Placing bets on more than one match score in ‘Multiple’ or ‘System’ bets is prohibited.
    8. Half time/ Full time. Bets are placed in order to predict the score at the end of the first half, as well as the match score. Outcomes are displayed in the feed with the following abbreviations: ‘W’ for win, ‘D’ for draw. The score of the first time is displayed first, and is followed by the overall match score. Placing bets on more than one outcome in ‘Multiple’ or ‘System’ bets is prohibited.
    9. Bets on the winner and the ‘total’ of the first half.
    10. Bets on the winner and the ‘total’ of the second half.
    11. Both teams to score. Bets are placed on both teams to score a goal, or at least one team not to score a goal. If the final score is 0-0, the bet on “at least one team not to score” wins.
    12. The time of the first goal. Bets are placed on the time interval (displayed on the betting feed) in which a goal will be scored. If the match finishes on a 0 – 0 draw, then all bets placed on this event are considered lost.
    13. The team to score the first goal, and a player ‘to score/not to score’. Bets are placed on the team which is believed to score first. If a team scores in their own goal, then it is still treated as a goal scored by the opposing team. If the match finished on a 0-0 draw, then all bets placed on this event are considered lost. Bets on a player ‘to score/not to score’ are considered as a ‘win’ if the player came out onto the pitch and scored or did not score. Own goals are not valid goals and do not count for this bet. If the player failed to come out onto the pitch, then the bet is settled with a coefficient of ‘1’. Furthermore, these offers only apply to players from the starting line-up. Therefore, if bets were placed on a player who played as a substitute, then the bet will be settled with a coefficient of ‘1’.
    14. The first to receive a yellow card (YC). Bets are placed on the first team to receive a YC. In order for the bet to be valid, players receiving the YC must be on the pitch, and cannot be substitutes. If no YCs have been issued, then bets are void and excluded from ‘Multiple’ and ‘System’ bets.
    15. The time at which the first yellow card is issued. Bets are placed on the time interval (displayed on the betting feed), in which the first yellow card is issued. This bet includes both players from the starting line-up, and substitutes who are on the pitch at the time at which the yellow card is issued. Players who are not on the pitch do not count towards this bet.
    16. The time at which the last yellow card is issued. Bets are placed on the time interval (displayed on the betting feed), in which the last yellow card is issued. This bet includes both players from the starting line-up, and substitutes who are on the pitch at the time at which the yellow card is issued. Players who are not on the pitch do not count towards this bet.
    17. The number of yellow cards, corners, shots on goal, missed shots, goalkeeper shots, offsides, outs, goal post and bar shots, and penalties. Bets are placed on ‘higher’ or ‘lower’ of a set number of yellow cards, corners, shots on goal, missed shots, goalkeeper shots, offsides, outs, goal post and bar shots, and penalties. If the result is equal to the set number of yellow cards, corners, shots on goal, missed shots, goalkeeper shots, offsides, outs, goal post and bar shots, or penalties, (therefore, neither higher nor lower) then the bet is made void. A second yellow card issued to the same player, which results in the player being sent off, does not count towards this bet. In order for a yellow card to be valid, it must be issued to a player on the pitch, and not a substitute.

    For bets on “goal post and bar shots”, only shots which hit the goals post or the bars are valid, after which the ball stays on the pitch (by making contact with a player, a referee, or another post or bar). The bet is not valid if: the match was stopped before the ball hit the post; the ball left the pitch after it had hit the post; or the ball went into the goal. For bets on “shots on goal”, shots on the goal post or bars are not valid. Bets on “penalties” are placed in order to predict whether a penalty will be taken or not.

    1. The first corner. Bets are placed on the team to play the first corner. If there are no corners in the match, the bet is made void and is excluded from ‘Multiple’ and ‘System’ bets.
    2. The time at which the first corner is taken. Bets are placed on the time interval (displayed on the betting feed) in which the first corner will be taken.
    3. Red Card. Bets are placed on whether at least one player (from the starting line-up or a substitute) is issued a red card, and sent off. Any coaches or medical assistants who are asked to leave the pitch are not included in the bet.
    4. The first substitution. Bets are placed on the first team to substitute a player. If no substitution has been made, the bet is made void. If both teams substitute a player in the same minute, or during the half-time break, then the bet is made void.
    5. The number of fouls during the match. Bets are placed on whether the number of fouls will be higher or lower than a set number. If the result is equal to the set number (therefore neither higher nor lower), the bet is made void.
    6. The total number of yellow cards issued within one round of the national championships. If the result is equal to the set number (therefore neither higher nor lower), the bet is made void. A second yellow card issued to the same player, which results in the player being sent off, does not count towards this bet.
    7. The total number of red cards issued within one round of the national championships. If the result is equal to the set number (therefore neither higher nor lower), the bet is made void. If a match from the round has been cancelled or rescheduled, then bets are made void.
    8. The total number of penalties within one round of the national championships. If a penalty is issued but not taken, it still counts towards the bet. If the result is equal to the set number (therefore neither higher nor lower), the bet is made void. If a match of a round is rescheduled or cancelled the bet is made void.
    9. The total number of goals scored by the teams within one round of the national championships. If the result is equal to the set number (therefore neither higher nor lower), the bet is made void. If a match of a round is rescheduled or cancelled the bet is made void.
    10. Double. Bets on whether two goals are scored in the match by one players.
    11. Hat-trick. Bets on whether three goals are scored in the match by one player. If there is a hat-trick, then bets on ‘Double’ are lost.
    12. Poker. Bets on whether four goals are scored in the match by one player. If there is a Poker, then bets on ‘Hat-trick’ and ‘Double’ are lost.
    13. Penta-trick. Bets on whether five goals are scored in the match by one player. If there is a Penta-trick, then bets on ‘Poker’, ‘Hat-trick’ and ‘Double’ are lost.
    14. In ‘Multiple’ and ‘System’ betting, it is forbidden to place multiple bets on the same event. If bets have been placed on the same event, the bet will be made void, even if the bet was not rejected at the time it was initially placed. If a bet has been placed on more than one team for the ‘to qualify for the next stage’ event, then the bet will be made void.
    15. Other events are available and are displayed on the betting feed.
    16. In the ‘Head-to-Head’ bets for the World and European Championships, inplayBet settles bets according to the following rules:
    17. If both teams drop out of the World or European Championships during the same play-off stage, then bets on ‘Head-to-Head’ are made void.
    18. If both teams end up on the same stage of the World or European Championships, the winner is considered to be the team which is in the highest position in their group.
    19. If both teams are in the same position within their groups, then ‘Head-to-Head’ bets will be made void.
    20. Bets on the first half of a match include the initial 45 minutes game time, as well as any added injury time. If the first half was not finished, bets will be made void.
    21. Any yellow or red cards, or any other events which occur after the final whistle has been blown are not taken into account. Any yellow or red cards, or any other events which occur during the break between the two half times are included in the overall results and statistics of the match, but do not count towards bets on a specific half of the match.
    22. In friendly games, the terms “home team” and “match format” serve a purely informational purpose, and do not provide basis for bets to be made void.
    23. Bets on ‘home-away’ are based on the results of a tournament, of a matchday, or of several matchdays. Bets are placed on whether the difference in goals between the ‘home’ and the ‘away’ team will be higher or lower than a set number (a handicap).
    24. Bets on the ‘matchday total, and the ‘round total’. Bets are placed on whether the total number of goals scored by both teams is higher or lower than a set number.
    25. If matches are interrupted and are not rescheduled within 25 hours following the start of the match, all bets on ‘home-away’, ‘round total’ and matchday total’ are made void.
    26. Bets on ‘home-away’, the ‘round total’ or the ‘matchday total’ cannot be placed in combination with other events from the same tournament as part of a ‘Multiple’ and ‘System’ bet.
    27. Bets are accepted on penalty shootouts.

    Penalty shootout: a method of determining the winner of a match which ends in a draw (a single match or a set of two or several matches) when the outcome of a draw is not permitted by the rules of the competition. Each team, one after another (ABAB) (ABBA), takes five shots. If one team has an insurmountable lead, the shootout ends. If the first five shots do not decide the winner, the shootout continues until one of the teams goes ahead. The rules of penalty shootouts are the same as for penalties taken during regular time in the match.

    Each kick is taken from the 11m penalty mark.

    The following markets are offered for betting on penalty shootouts:

    • To Qualify or Tournament Winner (Team 1/Team 2)
    • Total Penalty Shots (over/under) - the predicted total number of attempted penalty shots by both teams in a shootout
    • Last Penalty Shot Outcome (scored/missed) - the last penalty in a shootout will or will not be scored
    • To Take Last Penalty (Team 1/Team 2)
    • Number of Penalty Shots (6, 7, 8, 9, 10, 12 +) - exact number of penalty shots attempted in a shootout
    • Penalty Number N Outcome - result of a penalty shot: scored, hit the woodwork, wide shot, saved by the goalkeeper. Refers to the number of the penalty shot taken by a team in the shootout and its result.
    1. a) Scored - a penalty attempt which leads to a goal being scored (direct hit, rebound off the goalkeeper into the net, ball bounced into the net from the post or crossbar)
    2. b)  Saved by the goalkeeper - a penalty attempt which is saved by the goalkeeper (caught, kicked back onto the pitch or out of bounds, or cleared and the shot on target does not result in a goal)
    3. c)  Wide shot - a penalty attempt which misses the net (too high, to the side of the post) and/or does not touch the goalkeeper on the way
    4. d)  Hit the woodwork - a penalty attempt which leads to the ball hitting the woodwork (post or crossbar) without touching the goalkeeper and without resulting in a goal

     

    Freestyle Skiing:

    1.) Tournament Rules: All bets are settled on the official classification at the time of the podium presentation (flower ceremony). When a betting event within a sporting tournament (e.g. World, European or National Championships, Olympics etc.) is postponed within the official time allocated for the event, all transacted bets remain valid. If a betting event is unable to commence within the official time allocated, all bets are void.

    2.) Ante post/Outright winner (Pre-match winner): If a selection is disqualified for whatever reasons then all bets on this selection will be settled as “lost”. Should the race be won by an athlete/nation on which no odds had been offered then the betting option “Any other not listed” will be the winner, except if this option is not offered - then all bets will be settled as “lost”.

    In case there is an option for “Others on Request”, odds can be offered on skiers that do not appear in the original list of players on Participants´ request.

    3.) Finish in Top 3 (others on request): This rule applies to various numbers of “Top”-rankings (e.g. Top 5, Top 10). If a selection is disqualified for whatever reasons then all bets on this selection will be settled as “lost”. Should one or more of the respective “Top”-rankings be occupied by an athlete/nation on which no odds had been offered then only bets on athletes/nations that finish in the “Top”-rankings and that odds had been offered on will be settled as “won”.

     

    Golf:

    1. 'Tournament Winner'. The winner is a golfer, who takes the first place in a tournament. If two leading participants (or several) show equal results by the end of regular time, the winner of a tournament is usually determined by ‘sudden death elimination’. In this case, the winner of ‘play-off’ is considered to be the winner of a tournament. All other participants take the second place.

    In some tournaments, officials can offer contestants to go a specified number of additional holes to get the winner title. In such cases, the winner is considered a participant, who scored the fewest points in the result of going the specified number of holes. All other participants take the second place.

    1. 'Head-to-head'. It is necessary to name a golfer who plays better in the specified pairs. The best golfer shall be the one, who goes the complete circle (18 holes) with the fewest points.

    If participants start the game but leave it before going all 18 holes, they are considered as a losing part irrespective of the score. The game is considered to be started right after the first hit sidelong a hole. If the participant refuses to take part in competition before the game starts, all bets on all the participants of a given group will be void. If originally started game group is reformed, bets on the original group will stand.

    1. If the start of the tournament is rescheduled or the game is delayed during the tournament, all the bets will stand for next 48 hours. If this event is postponed for over 48 hours, all bets will be void.

     

    Gymnastics-Artistic:

    1. Valid are results announced immediately after the actual end of the event on grounds of official protocols and other official sources of information; the results cancelled because of protests, doping control, or other reasons should not be taken into account.
    2. In Head-2-Head game the winner is a participant who will get the highest place in a protocol. If both participants don’t make a single effort or don’t complete competition, bets are void. If both participants were eliminated in the previous stage, the one who went into a higher stage will be the winner; when this indicator is equal for both participants, bet is void.
    3. Places of athletes are determined according to the official final protocol, published immediately after the competition. The subsequent disqualification of athletes and (or) teams that caused the changes in the final protocol, should not be taken into account by inplayBet .
    4. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.

     

    Handball:

    1. Bets on the Match winner and handicap are offered. If the match result’s is equal to handicap, all bets on such result will be void. All bets on handball include regular time and don`t include overtime unless otherwise stated.
    2. Bets on the total number of goals scored (total) are offered. If the result is equal to the parameter of total, on which bet has been placed, such bets will be void.
    3. Bets on buy/sell market, handicap, or total are forbidden. In case of violation of this rule, bets are void, even if the computer program of bet acceptance did not block this bet when accepting it. 
    4. Bets on the total number of points scored by team are offered. If the result is equal to the parameter of total, on which bet has been placed, such bets will be void. Teaser bets on individual team total is forbidden. All individual team total bets placed with violation of this rule will be void, even if the computer program of bet acceptance did not block this bet when accepting it. 
    5. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.

     

    Gaelic Football, Hurling:

    1. Bets on a match are accepted only for the regular time (70 minutes of game, 2 halves of 35 minutes or 60 minutes of game, 2 halves of 30 minutes) unless otherwise stated.
    2. All results are settled based on the official statistics taken from the official websites of each league or tournament.
    3. If a match is interrupted and not completed within 25 hours, all bets on this match will be void, except for bets with outcome determined by the time the game was suspended.
    4. If a match is rescheduled for the period less than 25 hours, bets on this match stand. Otherwise, all bets on this match will be void.
    5. The following markets are offered to bet on:
    6. Winner.

    The offer is to predict the outcome of the match. If the market includes options "Team 1", "Team 2" and "Draw", bets are accepted for the regular time of a match, excluding overtime (overtimes), otherwise overtimes included. 

    1. Over/Under.

    If the total number of goals scored in a match is equal to the bet total, all bets on such outcome will be void.

    1. Team total.

    If a number of goals scored by the Team in a match is equal to the bet total, such bets will be void.

    1. Handicap.

    In case of an equal score with handicap, bets on this outcome will be void (irrespective of the half of a match that is offered to bet on).

     

    Ice Hockey:

    1. In ice hockey, you can bet on win of a team, a draw, not draw, not loss, handicap on the whole match and its periods. 
    2. Bets on the total number of pucks scored (total). If the match result’s sum number of pucks scored is equal to the bet total, all bets on such result are void.  
    3. You can bet on the amount of shots made by a team during regular time or in a match including extra time. If the result is equal to the bet total, such bets will be void. If a match is rescheduled or cancelled, all bets on this market will be void. 
    4. You can bet on a team total (with specified odds). If the result is equal to a team total, such bets will be void. If a match is rescheduled or cancelled, all bets on this market will be void. 
    5. You are offered to bet on individual total of a player under the ‘goal+pass’ system (with specified odds). If the result is equal to the individual total of a player, such bets will be void. In case of player’s absence, match rescheduling or cancelation, all bets will be void. 
    6. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match are included in Multiples or Systems, the bet will be void even if the computer program of bet acceptance did not block this bet when accepting it. In ‘to advance or not to advance from a group’ games, you can place a bet in Multiples and Systems bets only on one team from a certain group. If you include bets on ‘teams to advance or not to advance from a group’ in Multiples or Systems, such bets will be void. 
    7. Bets on hockey events are settled without taking extra time and penalty shootout series. Exception is the bets on the match winner, without ‘draw’ or ‘advance to the next round’ bets. 
    8. In bets on the Match winner, handicap, period total, sending off and other period indicators considered are only goals, sending offs and other variables made/indicated in specified period. 
    9. In bets on the totals for both teams, available matches are specified in Sports line of the day. If any match is rescheduled or cancelled, all bets on such market will be void.
    10. For the cup competitions, which consist of several matches, bets ‘to advance’ are offered (meaning to advance to the next stage or the next round of competitions). 
    11. Highest scoring period bet. If the same number of pucks is scored in each period, bets on this market will be void.
    12. Betting on ‘home-guests’ according to results of round or matchday. Clients are offered to bet on the difference of goals scored by home and away teams compared to the handicap.
    13. Betting on ‘round total’, ‘matchday total’. Clients are offered to bet on the amount of total goals scored by home and away teams compared to handicap.
    14. If one or more matches are postponed and not played to finish within 25 hours, bets on ‘home-guests’, "round total" and ‘matchday total’ shall be refunded.
    15. Bets on ‘home-guests’, "round total" and ‘total matchday’ are not accepted in multiple bet with another event of the same round.

     

    Korfball:

    1. Bets are accepted on the match regular time only (two 30-minute times with a 10-minute break). Winner bets with a draw option are offered only on the first half of the game. Bets outcomes on the second half of the game are summed up due to the ‘golden ball’, unless otherwise stated.
    2. If a match was interrupted before end of regular time and not resumed within 25 hours, all bets for the match, the outcome of which is not uniquely determined at the stoppage time, will be void. All bets, the outcome of which is known at the stoppage time, remain valid. In the case of Live bets, if the match is interrupted, the settled are those bets, the outcome of which is determined at the time; all other bets will be void.
    3. In case of match rescheduling for more than 25 hours, all bets on this match will be void.
    4. If the match total number of points is equal to the bet total, such bets will be void. Similarly, for quarters / halves match totals, teams and players individual totals and for handicap bets for the match / halves / quarters, players head-to-head comparison and other markets with the handicap / total options exact value not being provided.
    5. ‘Home-Away’ bets include only matches in the gameday. If any match of a gameday has been rescheduled or cancelled, all bets on this market will be void.
    6. The following positions are offered to bet on Korfball:
    7. Non-draw outcome.

    Bets on the match outcome. In this sport when there is a draw, the game keeps going until the ‘golden ball’, unless otherwise stated (in case of friendly matches).

    1. Total.

    If the total number of the scored points is equal to the bet total, such bets are void. Similar for team’s and player’s individual total.

    1. Handicap.

    In case of equal score with handicap, such bets will be void (irrespective of the match period bet option). Similar for comparison of statistics of players (points / fouls / block-shots / rebounds / assists etc.).

    1. Team total.

    The Participant is offered to predict whether the points’ number of the chosen team is higher or lower than the indicated parameter. If the total number of scored points is equal to the bet total, all bets on such market will be void.

    1. Total odd/even.

    The Participant is offered to define whether the total of the match or corresponding period (half / quarter or whole match) will be even or odd.

    1. Double outcome (for the first half of the match only).

    The following outcomes are possible:

    1X – if the first half ended in a home team win or a draw, all bets on this market win.

    X2 — if the first half ended in an away team win or a draw, all bets on this market win.

    12 — if the first half ended in an away or home team win, all bets on this market win.

     

    Lacrosse:

    1. Bets on lacrosse matches are settled with overtime included unless otherwise specified; bets on the second half of a match are taken including overtime. Exception: bets on the Match winner with “Draw” option can be offered only on regulation time not including overtime.
    2. If a match is interrupted before the end of regulation time and not restarted within 25 hours, all bets on this match, with results unconditionally undetermined at the moment of match interruption are void. All bets on match with results determined at the moment of match interruption stand. In case of Live bets, if match is interrupted, the winning odds are those with results determined at the moment concerned, all other bets are void.
    3. If the start of a match is rescheduled on more than 25 hours, all bets on match concerned are void, and otherwise bets will stand.
    4. If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
    5. Bets on Lacrosse are the following:
    6. The winner of the match

    It is necessary to determine match result. If the market has options “Team 1”, “Team 2” and “Draw”, bets are accepted on regulation time excluding overtime (overtimes), otherwise including overtime.

    1. Total

    If the amount of scored goals is equal to bet total, such bets will be void. The same rule applies for “Team total” and “Total goals scored by a player”.

    1. Team total

    If the amount of goals scored by team concerned is equal to bet total, such bets will be void.

    1. Handicap

    In case of an equal score with handicap, bets will be void (irrespectively of match period).

    1. Total odd/even

    Total of Team 1 (Team 2) odd/even. If the result is 0, bets are considered as “Even”.



    Netball:

    1. All bets outcomes are settled including overtime, unless otherwise agreed. Bets on the second half include overtime. Exception: bets on the winner of a match with a ‘Draw’ option are offered only for regular time, excluding overtimes.
    2. If a match is interrupted before the end of the regular time and not resumed within 25 hours, all bets except for bets where the result has already been determined at the moment of a match interruption, will be void. All bets on outcomes determined by the end of the match will stand. In Live betting, if a match is interrupted, the winning bets are ones with definitely determined outcomes, all other bets will be void. 
    3. In case of rescheduling the match kick-off for more than 25 hours, all bets on this match are void, otherwise bets stand.  
    4. Bets outcomes on the 4th quarter are settled including overtime.
    5. If the match result’s sum number of points is equal to the bet total, all bets on such result are void. The same applies to the total of match quarters / halves, individual total of a team or a player, handicap betting on match / halves / quarters, comparison of players’ statistics and other positions that do not include options of accurate handicap / total indicator.
    6. In the “Home-Away” game, only matches specified in the Sports line of the day are considered. In case of rescheduling or cancellation of one or several matches specified in the Sports line, bets on the game “Home-Away” will be void.
    7. The following markets are offered to bet on:
    8. Winner of the match.

    You are offered to define the match outcome. If the position contains the options like "Team 1", "Team 2" and "Draw", bets are accepted for the regular time of the match, excluding overtime (overtimes), otherwise including overtimes.

    1. Total.

    If the match result’s sum number of points is equal to the bet total, all bets on such result are void. The same applies to the individual total of a team or a player.

    1. Handicap.

    In the case of ties with handicaps, all bets will be void (regardless of the period of the match that is offered to bet). The same applies to comparison of players’ statistics (points / fouls / blocked shots / rebounds / handoffs etc.).

    1. Team total.

    It is offered to define, whether the number of the points scored by the Team is over or under the set value. If the match result’s sum number of points is equal to the bet total, all bets on such result will be void

    1. Total odd/even.

    It is necessary to define, whether a total of a match / a corresponding period (a half of a match / a quarter or all match) is even or odd.

     

    Rugby:

    1. Bets on the match are accepted on the regular time, excluding overtime (80 minutes + compensated time), unless otherwise stated in the Rules or in the Sports line.
    2. In Rugby matches, you are offered a handicap betting on scored points or bets on a match winner. If the match result’s sum number of points is equal to a handicap, all bets on such result will be void and excluded from Multiples and Systems.
    3. You are offered to bet on the total amount of points (total). If the match result’s sum number of points is equal to the bet total, all bets on such result will be void.
    4. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in Multiple or System, the bet will be void, even if the computer program of bet acceptance did not block this bet when accepting it.

     

    Sepaktakraw:

    You are offered to bet on match (set) winner, match (set) total, match (set) handicap, who will be the first to win “n” points in match (set).

    Handicap and Total are measured according to points for shooting series.

    If a match does not start on time or had been delayed (rescheduled) for any other reason, all bets will stand until the end of the tournament.

    In case of cancellation the participant or steam prior to the start of the match, all bets are void.

    If a match started but not finished for any reason, all bets, outcome of which has been precisely defined by the moment of abandonment, stand. All other bets will be void. 

    If one of the announced participants is replaced by another before the start of the match, all bets on such event shall be void.

     

    Snooker:

    1. Advance to the Next Round bet. It is necessary to predict a player from the suggested pairs who will progress to the next round in the seeding. If both players left the tournament, the winner is one who promoted further in seeding. If both players are sent off in the same round, then bets on the event will be void. In case of refusal of a player to perform in the tournament before it starts, all bets will be void.
    2. If a started match is not completed for any reason, bets on frames (games) with determined outcomes are subject to bet settlement. All other bets will be void.
    3. Handicap and total are to be indicated in frames (games), unless otherwise specified in the Sports line.

     

    Snowboarding:

    1.) Race Rules: This rule applies to World Cup races. For Tournaments (e.g. World, European or National Championships, Olympics etc.) rule 2) applies. All bets are settled on the official classification at the time of the podium presentation. If a race is interrupted or postponed but is held within 80 hours after the original start date then all bets on the event are valid. If the race does not take place within 80 hours after the original start date then all bets will be void.

    2.) Tournament Rules: All bets are settled on the official classification at the time of the podium presentation (flower ceremony). When a betting event within a sporting tournament (e.g. World, European or National Championships, Olympics etc.) is postponed within the official time allocated for the event, all transacted bets remain valid. If a betting event is unable to commence within the official time allocated, all bets are void.

    3.) Ante post/Outright winner (others on request): If a selection is disqualified for whatever reasons then all bets on this selection will be settled as “lost”. Should the race be won by an athlete/nation on which no odds had been offered then the betting option “Any other not listed” will be the winner, except if this option is not offered - then all bets will be settled as “lost”.

    In case there is an option for “Others on Request”, odds can be offered on athletes that do not appear in the original list of players on Participants´ request.

    4.) Finish in Top 3 (others on request): This rule applies to various numbers of “Top”-rankings (e.g. Top 5, Top 10). If a selection is disqualified for whatever reasons then all bets on this selection will be settled as “lost”. Should one or more of the respective “Top”-rankings be occupied by an athlete/nation on which no odds had been offered then only bets on athletes/nations that finish in the “Top”-rankings and that odds had been offered on will be settled as “won”.

     

    Squash:

    1. If a match was cancelled (was not started) due to refuse or disqualification of a player, or for any other reason, then all bets on the match are void.
    2. If a match is rescheduled or delayed for any reason, all bets stand as long as match is played, but no more than 25 hours from the scheduled time.
    3. If one of the announced participants is replaced by another before the start of the match, all bets on such event shall be void.
    4. The match is valid after the first point is played (if the first point wasn’t played, the match is calculated as invalid).
    5. If match is started but it was interrupted in the first set and wasn’t finished due to any reason, refusal, disqualification, bets on outcomes determined by the moment the match stopped are valid. Bets on undefined outcomes are void.

    Bets on the outcomes of sets which were not played are void.

    In the interrupted set, the set total is calculated under the principle of the minimum possible-played total by the time the match stopped. Overall total for the match is calculated on the basis of summing up totals of games played in sets with the addition of the minimum possible total of uncompleted sets by the time the match stopped. Handicaps for the interrupted (uncompleted) set and match are calculated on the same principle.

    Example:

    A match is suspended with a score 8:5 on 4th set.

    Refusal of Player 2.

    Player 1 – Player 2 2:1(11:9, 12:14, 11:7, 8:5).

    Minimum match total = 80 points (64 in played sets+ 16 minimum possibly-played points in 4th set).

    Minimum individual total of Player 1 (ITP1) =42.

    Minimum individual total of Player 2 (ITP2) =35.

    Based on this, bets on outcomes are calculated as follows:

    Bets on match:

    Match winner: Team 1 win – winning; Team 2   – win – loss.

    Total Odd/Even – subject to return (pay-off with odd equal to 1).

    Set betting - 3:0, 0:3, 1:3 – loss, 3:1, 3:2, 2:3 – void.

    Total: bets on the total under 80 are considered to be played. Bets on the total over 80 are considered not to have been played and void.

    Individual total (T1): bets on the total “ITP1” under 42 are considered to be played. Bets on the total “ITP1” over 42 are considered not to have been played and void.

    Individual total (I2): bets on the total “ITP2” under 35 are considered to be played. Bets on the total “ITP2” over 35 are considered not to have been played and void.

    Sets handicap: «+2,5/-2,5» are considered to be played; «-1,5/+1,5» void.

    Handicap: In this example maximum possible handicaps in match are as follows:

    а) 3:2 (11:9, 12:14, 11:7, 8:11, 11:0) ­ Team 1 winning with advantage of 12 points;

    1. b) 2:3 (11:9, 12:14, 11:7, 8:11, 0:11) ­ Team 2 winning with advantage of 10 points;

    Based on this, handicap range from «-11,5/+11,5» to «+9,5/-9,5» is ambiguous and subject to return. The rest of handicaps not included at this range are considered to be played.

    Bets on interrupted 4th set:

    Set winner – void.

    Total: minimum possibly played total by the time the match stopped equal to 16. Bets on the total under 16 are considered to be played. Bets on the total over 16 are considered not to have been played and subject to return.

    For this reason, the handicap ranges from «-5,5/+5,5» to «+2,5/-2,5» is void. The rest of the handicaps are considered to be played.

    "Individual Total" (T1): bets on ITP1 under 8 are considered to be played. Bets on ITP1 over 8 are considered not to have been played and void.

    "Individual Total" (T2): bets on ITP2 under 5 are considered to be played. Bets on ITP2 over 5 are considered not to have been played and void.

    1. In squash you are offered to bet with odds on:

    Bets on match:

     “Match winner” – a clear victory of a player.

    “Set betting” – bets on a correct score by sets in a match.

    “Total” – total amount of points scored by a team in match.

    “Individual total”– bet on a sum of points of a particular player in match.

    “Sets handicap” – bet on sets handicap in a match.

    “Handicap” – bet on handicap by points in a match.

    “Total Odd/Even” – on odd/even on a total sum of points in match.

    Set:

    “Set winner” – bet on clear victory of a player in a set.

    “Total” – total amount of points scored in set.

    “Individual total” – bet on a sum of points of a particular player in set.

    “Handicap” – bet on handicap by points in set.

    “Total Odd/Even” – on odd/even bet on a total sum of points in set.

    “Who will be the first to get “n” points” - Who will be the first to get “n” points in a set.

    “Who will be the first to win “n” points” - bet on player that will win a certain point in a set.

    "Who will take the lead in the" n "points" - definition of a leader after the drawing a certain number of points.

     

    Swimming:

    1. Valid are results announced immediately after the actual end of the event on grounds of official protocols and other official sources of information; the results cancelled because of protests, doping control, or other reasons should not be taken into account.
    2. In Head-2-Head game the winner is a participant who will get the highest place in a protocol. If both participants don’t make a single effort or don’t complete competition, bets are void. If both participants were eliminated in the previous stage, the one who went into a higher stage will be the winner; when this indicator is equal for both participants, bet is void.
    3. Places of athletes are determined according to the official final protocol, published immediately after the competition. The subsequent disqualification of athletes and (or) teams that caused the changes in the final protocol, should not be taken into account by inplayBet .
    4. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in multiple or system, the bet will be void even if the computer program of bet acceptance did not block this bet when accepting it.

     

    Synchronized swimming:

    1. Valid are results announced immediately after the actual end of the event on grounds of official protocols and other official sources of information; the results cancelled because of protests, doping control, or other reasons should not be taken into account.
    2. In Head-2-Head game the winner is a participant who will get the highest place in a protocol. If both participants don’t make a single effort or don’t complete competition, bets are void. If both participants were eliminated in the previous stage, the one who went into a higher stage will be the winner; when this indicator is equal for both participants, bet is void.
    3. Places of athletes are determined according to the official final protocol, published immediately after the competition. The subsequent disqualification of athletes and (or) teams that caused the changes in the final protocol, should not be taken into account by inplayBet .
    4. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.

     

    Table tennis:

    1. If a match was cancelled (was not started) due to refusal or disqualification of a player, or for any other reason, then all bets on the match are void.
    2. If a match is rescheduled or delayed for any reason, all bets stand as long as match is played, but no more than 25 hours from the scheduled time.
    3. If one of the announced participants is replaced by another before the start of the match, all bets on such event shall be void.
    4. The match is valid after the first point is played (if the first point wasn’t played, the match is calculated as invalid).
    5. If match is started but it was interrupted in the first set and wasn’t finished due to any reason, refusal, disqualification, bets on outcomes determined by the moment the match stopped are valid. Bets on undefined outcomes are void.

    Bets on the outcomes of sets which were not played are void.

    In the interrupted set, the set total is calculated under the principle of the minimum possible-played total by the time the match has stopped. The overall total for the match is calculated on the basis of summing up totals of games played in sets with the addition of the minimum possible total of uncompleted sets by the time the match has stopped. The handicap for the interrupted (uncompleted) set and the match handicap are calculated on the same principle.

    Example:

    A match is suspended with a score 8:5 on 4th set.

    Refusal of Player 2.

    Player 1 – Player 2  2:1(11:9, 12:14, 11:7, 8:5).

    Minimum match total = 80 points (64 in played sets+ 16 minimum possibly-played points in 4th set).

    Minimum individual total of Player 1 (ITP1) =42.

    Minimum individual total of Player 2 (ITP2) =35.

    Based on this, bets on outcomes are calculated as follows:

    Bets on match:

    Match winner: Player 1 win – winning; Player 2 – win – loss.

    Total Odd/Even – subject to return (pay-off with odd equal to 1).

    Total: bets on the total under 80 are considered to be played. Bets on the total over 80 are considered not to have been played and void.

    Individual total (I1): bets on the total “ITP1” under 42 are considered to be played. Bets on the total “ITP1” over 42 are considered not to have been played and void.

    Individual total (I2): bets on the total “ITP2” under 35 are considered to be played. Bets on the total “ITP2” over 35 are considered not to have been played and void.

    Sets handicap: «-2,5/+2,5», «+1,5/-1,5», «+2,5/-2,5» are considered to be played; «-1,5/+1,5» - void.

    Handicap: In this example maximum possible handicaps in match are as follows:

    а) 3:2 (11:9, 12:14, 11:7, 9:11, 11:0) – Player 1 winning with advantage of 13 points;

    б) 2:3 (11:9, 12:14, 11:7, 8:11, 0:11) – Player 2 winning with advantage of 10 points;

    Based on this, the handicap ranges from «-12,5/+12,5» to «+9,5/-9,5» is ambiguous and subject to return. Handicaps not included within this range are considered to be played.

     Bets on interrupted 4th set:

    Set winner – void.

    Total: minimum possibly played total by the time the match stopped equal to 16. Bets on the total under 16 are considered to be played. Bets on the total over 16 are considered not to have been played and subject to return.

    Handicap: handicaps with undefined outcome included in the range from «-5,5/+5,5» to «+2,5/-2,5», and subject to return (pay-off with odd equal to 1). The rest of handicaps not included at this range are considered to be played.

    Individual total (I1): bets on the total “ITP1” under 8 are considered to be played. Bets on the total “ITP1” over 8 are considered not to have been played and subject to return.

    Individual total (I2): bets on the total “ITP2” under 5 are considered to be played. Bets on the total “ITP2” over 5 are considered not to have been played and subject to return.

    1. In table tennis matches you are offered to bet with odds on:

    Bets on match:

    Match winner – a clear player victory.

    Set betting – bets on a correct score by sets in a match.

    Total – total amount of points scored in match.

    Individual total– bet on a sum of points of a particular player in match.

    Sets handicap – bet on sets handicap in a match.

    Handicap – bet on handicap by points in a match.

    Total Odd/Even – on odd/even on a total sum of points in match.

    Set:

    Set winner – bet on the clear victory of a player in a set.

    Total – total amount of points scored in set.

    Individual total– bet on a sum of points of a particular player in set.

    Handicap – bet on handicap by points in set.

    Total Odd/Even – on odd/even bet on a total sum of points in set.

    Who will be the first to get “n” points - Who will be the first to get “n” points in a set.

    Who will be the first to win “n” points - bet on player that will win a certain point in a set.

    Who will take the lead in the" n "points - definition of a leader after the drawing commands a certain number of points.

     

    Tennis:

    1. In the event that prior to the start of the match one of the alleged participants was replaced by another, bets on such event are void (except for the team matches). In case of replacement of one or more members in the team competition for any reason, all bets stand.
    2. Match is deemed to be valid after the first point was played (if the first point wasn’t played, match is calculated as a cancelled one).
    3. Bets stand in the following cases:

    - change of court surface;

    - change of venue;

    - change from indoor court to outdoor court or vice versa.

    1. Tournament winner bets. The listed player must take part in the tournament. If the player refuses to take part in the tournament before the start of their first match in the tournament, all bets on this player will be void. If the player’s refusal or disqualification occurred during the match, all the bets placed on this player as the tournament winner, stand.
    2. If one of the players in tennis match refuses to continue the game for any reason or is disqualified, then:

    5.1. If match was interrupted before finishing first set, all bets on winner of a set, match winner, markets (Sets score, Odd/Even, Games handicap, Total games, Individual games total) and bets that didn’t play due to match interruption, are void.

    All bets played before match interruption are paid according to winning odds.

    Example:

    A match till two victories, all sets with a tie-break.

    Match suspended with the score 4:3 in 1st set. Player 1 - refusal.

    Player 1 - Player 2   0:0 (4:3).

    Minimum Match total = 15 games (6:3, 6:0).

    Minimum individual Total of Player 1 for match (ITP1) = 4 games.

    Minimum individual Total of Player 2 for match (ITP2) = 3 games.

    For this reason, bets on the outcomes are calculated as follows:

    Bets on the match:

    "Match winner": Player 1 win - void, Player 2 Win - void.

    "Total Odd / Even" - void.

    "Sets Score": 2:0, 2:1, 1:2, 0:2 - void.

    "Total": bets on the total under 15 are considered to be played. Bets on the total over 15 are considered not to have been played and void.

    "Individual Total" (I1): bets on ITP1 under 4 are considered to be played. Bets on ITP1 over 4 are considered not to have been played and void.

    "Individual Total" (I2): bets on ITP2 under 3 are considered to be played. Bets on ITP2 over 3 are considered not to have been played and void.

    "Sets handicap": "-1.5 / +1.5", "+ 1.5 / -1.5" - void.

    "Handicap ". In this example, there are the highest possible odds in the match:

    1. a) 2:1 (6:7, 6:0, 6:0) – Player 1 winning with an advantage of 11 games;
    2. b) 1:2 (7:6, 0:6, 0:6) - Player 2 winning with an advantage of 11 games.

    For this reason, the odds range from "-10.5 / + 10.5" to "10.5 + / -10.5" is ambiguous and void. The rest of the handicaps not included in the above range are considered to be played.

    Bets on interrupted (1st) Set:

    "Set winner" -void.

    "Total": the minimum possible total at the moment of match interruption is 9 (6-3). Bets on the total under 9, are considered to be played. Bets on the total over 9 are considered not to have been played and void.

    "Handicap": in this example, the following maximum possible score in the set:

    1. a) 6:3 - Player 1 winning with an advantage of 3 game;
    2. b) 4:6 - Player 2 winning with an advantage of 2 game.

    For this reason, the handicap ranges from "-2.5 / + 2.5" to "1.5 + / 1.5" is ambiguous (with an uncertain outcome) and void. The rest of the handicaps are considered to be played.

    "Individual Total" (I1): bets on ITP1 under 4 are considered to be played. Bets on ITP1 over 4 are considered not to have been played and void.

    "Individual Total" (I2): bets on ITP2 under 3 are considered to be played. Bets on ITP2 over 3 are considered not to have been played and void.

    "Correct score in the set": bets on defined outcomes (6-0; 6-1; 6-2; 0-6; 1-6; 2-6; 3-6) were played. Bets on outcomes uncertain at the moment of match interruption are void.

    5.2. If a match was interrupted after the first set, bets on the Match winner stand.

    All bets on first set are considered to be played at the time of match interruption, and are calculated according to the rules; bets on the second set and markets are calculated on actual basis.

    The winner of the match is the player that qualified to the next round.

    Example:

    A match till two victories, all sets with a tie-break.

    Match suspended with the score 4:4 in 2nd set. Player 1 - refusal.

    Player 1 - Player 2   1:0 (4:6, 4:4).

    Minimum Match total = 23 games (7:6, 6:4).

    Minimum individual Total of Player 1 for match (ITP1) = 11 games.

    Minimum individual Total of Player 2 for match (ITP2) = 10 games.

    For this reason, bets on the outcomes are calculated as follows:

    Bets on the match:

    "Match winner": Player 1 win - loss, Player 2 Win - win.

    "Total Odd / Even" - void.

    "Sets Score": 0:2 – loss, 2:0, 2:1, 1:2 – void.

    "Total": bets on the total under 23, are considered to be played. Bets on the total over 23 are considered not to have been played and void.

    "Individual Total" (I1): bets on ITP1 under 11 are considered to be played. Bets on ITP1 over 11 are considered not to have been played and void.

    "Individual Total" (I2): bets on ITP2 under 10 are considered to be played. Bets on ITP2 over 10 are considered not to have been played and void.

    "Sets handicap": "-1.5 / +1.5"- considered to be played, "+ 1.5 / -1.5" - void.

    "Handicap ". In this example, there are the highest possible odds in the match:

    1. a) 2:1 (7:6, 6:7, 6:0) – Player 1 winning with an advantage of 6 games;
    2. b) 1:2 (7:6, 4:6, 0:6) - Player 2 winning with an advantage of 7 games.

    For this reason, the handicap ranges from “-5,5/+5,5" to "+6,5/-6,5" is ambiguous and void. The rest of the handicaps that are not included in the above range are considered to be played.

    Bets on interrupted (2nd) Set:

    "Set winner" -void.

    "Total": the minimum possible total at the moment of match interruption is 10 (6-4). Bets on the total under 10, are considered to be played. Bets on the total over 10 are considered not to have been played and void.

    "Handicap": in this example, the following maximum possible score in the set:

    1. a) 6:4 - Player 1 winning with an advantage of 2 games;
    2. b) 4:6 - Player 2 winning with an advantage of 2 games.

    For this reason, the odds range from "-1,5/+1,5" to "+1,5/-1,5" is ambiguous (with an uncertain outcome) and void. The rest of the odds are considered to be played.

    "Individual Total" (I1): bets on ITP1 under 4 are considered to be played. Bets on ITP1 over 4 are considered not to have been played and void.

    "Individual Total" (I2): bets on ITP2 under 4 are considered to be played. Bets on ITP2 over 4 are considered not to have been played and void.

    "Correct score in the set": bets on defined outcomes (6-0; 6-1; 6-2; 6-3; 0-6; 1-6; 2-6; 3-6) were played. Bets on uncertain outcomes at the moment of match interruption are void.

    5.3 Pre-match markets on the condition of player’s disqualification or refusal:

    1. a) Calculated according to clauses 5.1 and 5.2;
    2. b) ‘Total of set balls in the 1st set’, ‘Tiebreak in set’, ‘Total of set balls in the 2nd set’, ‘Tiebreak in match’, ‘Total aces’, ‘Total of double faults’, ‘Total of match ball’, ‘The first double fault’, ‘The first break of the match’, ‘The first ace’ markets are calculated on actual basis; If match outcomes were not defined, bets are void.
    3. c) ‘Percentage of the 1st service’, ‘The average speed of the first service –km/h’,’ The average speed of the second service –km/h’, ‘Match winning from match ball of competitor’, ‘Winning percentage of the first service’, ‘Winning percentage of the second service’ markets are void.
    4. If a match was declared to have 3 sets, de facto had 5 sets and vice versa, bets on “Set score”, “Games handicap”, “Games total on match” are void, bets on “Match winner” stand.
    5. In doubles, where line-up of a pair was specified, in case of substitution of at least one player, winning odds will be equal to 1, if line-up wasn’t specified – bets stand.
    6. Super tiebreak is a set consisting of one game.
    7. It is forbidden to include different markets/outcomes of the same match in Multiples and Systems. If two or more markets/outcomes of the same match were included in a Multiple or System, the bet will be void even if the system failed to block the bet when it was placed.
    8. If a start of a match is delayed or match is postponed for any reason, all bets stand till the end of a match or tournament.
    9. All match results and all statistics are taken from the official site of the tournament.
    10. In tennis matches you are offered to bet with odds on:

    Match winner – a clear victory of a player.

    Set score – bets on a correct score by sets in a match.

    Set winner – bet on clear victory of a player in a set.

    Tiebreak in set - tiebreak: yes / no. You should predict, whether there will be a tiebreak in a set.

    Tiebreak in match - tiebreak: yes / no. You should predict, whether there will be a tiebreak in a match.

    Total games Odd/Even – odd/even bet on a total sum of games in match or set.

    Games handicap bet on the total – bet on the total difference of games in match or set.

    Games total – bet on the total amount of games in match or in set.

    Individual total in games – bet on a sum of games of a particular player in match or set.

    Total aces – bet on the total amount of aces.

    Double faults total – bet on the total amount of double faults.

    Total of match ball – bet on the total amount of match balls in a set.

    Total of set balls in set – bet on the total amount of set balls in a set.

    The percentage of the 1st service – bet on percentage of scoring of the first service. Clients are offered to predict 1st service winning percentage. Bets settlement should be performed according to official ATP and WTA results and tournament sites information where results are rounded to the unity digit.

    Ex.:

    64,35 will be rounded to 64

    80,5 will be rounded to 81

    The maximum service speed -km / h – bet on maximum service speed.

    The match will be won by Ace – bet on winning by ace.

    The first double fault – bet on player that will make first double fault.

    The first break of the match - bet on player that will make break of the match.

    The first ace - bet on player that will make first ace in the match.

    The average speed of the 1st service -km / h – bet on average speed of the 1st service -km / h.

    The average speed of the 2nd service -km / h - bet on average speed of the 2nd service -km / h.

    Who will make the first service – bet on player that will make the first service.

    Match winning from match ball of competitor – bet on match winning from match ball of competitor

    Winning percentage 1st service – bet on percentage of ball winning from 1stservice. 

    Winning percentage 2nd service – bet on percentage of ball winning from 2nd service

    Game winner – bet on a player that will win a game.

    Deuce in game – bet on whether it will be 40-40 score in game.  

    Correct score of # game – bet on correct score of game.

    Who will win # game first? - bet on player that will get a certain amount of games in a set.

    Set correct score – bet on a correct score of set by games.

    Winner of tiebreak - bet on a winner of tiebreak.

    Correct score of tiebreak - bet on a correct score of tiebreak.

    Tiebreak Odd/Even – bet on odd/even points in tiebreak.

     

    Volleyball:

    1. If a match was cancelled (was not started) due to refuse or disqualification of a player, or for any other reason, then all bets on the match are void.
    2. If a match is rescheduled or delayed for any reason, all bets stand as long as match is played, but no more than 25 hours from the scheduled time.
    3. The match is valid after the first point is played (if the first point wasn’t played, the match is calculated as invalid).
    4. If match is started but it was interrupted in the first set and wasn’t finished due to any reason, refusal, disqualification, bets on outcomes determined by the moment the match stopped are valid. Bets on undefined outcomes are void.

    Bets on the outcomes of not played sets are void.

    In the interrupted set, the set total is calculated under the principle of the minimum possible-played total by the time the match stopped. Overall total for the match is calculated on the basis of summing up totals of games played in sets with the addition of the minimum possible total of uncompleted sets by the time the match stopped. Handicap for the interrupted (uncompleted) set and match handicap are calculated on the same principle.

    Example:

    A match is suspended with a score 15:17 on 2nd set.

    Refusal of Team 2.

    Team 1 – Team 2  1:0 (25:20, 15:17).

    Minimum match total = 112 points (45 in played sets+ 67 minimum possibly-played points in unfinished sets) (25:20, 25:17, 25:0).

    Minimum individual total of Team 1 (ITT1) =40.

    Minimum individual total of Team 2 (ITT2) =37.

    Based on this, bets on outcomes are calculated as follows:

    Bets on match:

    Match winner: Team 1 win – winning; Team 2   – win – loss.

    Set betting - 0:3 – loss, 1:3, 2:3, 3:0, 3:1, 3:2 – void, pay-off with odd equal to 1.

    Total: bets on the total under 112 are considered to be played. Bets on the total over 112 are considered not to have been played and void.

    Individual total (T1): bets on the total “ITT1” under 40 are considered to be played. Bets on the total “ITT1” over 40 are considered not to have been played and void.

    Individual total (I2): bets on the total “ITT2” under 37 are considered to be played. Bets on the total “ITT2” over 37 are considered not to have been played and void.

    Sets handicap: «+2,5/-2,5» is considered to be played; the rest handicaps are undefined and void.

    Handicap: In this example maximum possible handicaps in match are as follows:

    а) 3:1 (25:20, 23:25, 25:0, 25:0) – Team 1 winning with advantage of 53 points;

    1. b) 2:3 (25:20, 25:23, 0:25, 0:25, 0:15)– Team 2 winning with advantage of 58 points;

    Based on this, handicap range from «-52,5/+52,5» to «+57,5/-57,5» is ambiguous and subject to return. The rest of handicaps not included at this range are considered to be played.

    Bets on interrupted 2nd set:

    Set winner – void.

    Total: minimum possibly played total by the time the match stopped equal to 40. Bets on the total under 40 are considered to be played. Bets on the total over 40 are considered not to have been played and subject to return.

    Handicap: In this example maximum possible scores in set are as follows:

    а) 25:17 – Team 1 winning with advantage of 8 points;

    б) 15:25 –Team 2 winning with advantage of 10 points;

    For this reason, the handicap ranges from «-7,5/+7,5» to «+9,5/-9,5» is ambiguous (with an uncertain outcome) and void. The rest of the handicaps are considered to be played.

    "Individual Total" (T1): bets on ITT1 under 15 are considered to be played. Bets on ITT1 over 15 are considered not to have been played and void.

    "Individual Total" (T2): bets on ITT2 under 17 are considered to be played. Bets on ITT2 over 17 are considered not to have been played and void.

    "Correct score": bets on defined outcomes (e.g. 25:16) were played. Bets on outcomes undefined at the moment of match interruption are void.

    “Set betting”: bets on defined outcomes (e.g. Team 2 to win with lead of 12+ points) – were played. Bets on outcomes undefined at the moment of match interruption are void.

    1. In matches with Golden set, bets calculated without regard to golden set result. Golden set influence only bets ‘To qualify’ and ‘Round(tour) winner’.
    2. In volleyball you are offered to bet with odds on:

    Bets on match:

    “Match winner” – a clear victory of a player.

    “Set betting” – bets on a correct score by sets in a match.

    “Total” – total amount of points scored by a team in match.

    “Individual total”– bet on a sum of points of a particular player in match.

    “Sets handicap” – bet on sets handicap in a match.

    “Handicap” – bet on handicap by points in a match.

    “Total Odd/Even” – on odd/even on a total sum of points in match.

    Set:

    “Set winner” – bet on clear victory of a player in a set.

    “Total” – total amount of points scored in set.

    “Individual total” – bet on a sum of points of a particular player in set.

    “Handicap” – bet on handicap by points in set.

    “Total Odd/Even” – on odd/even bet on a total sum of points in set.

    “Who will be the first to get “n” points” - Who will be the first to get “n” points in a set.

    “Who will be the first to win “n” points” - bet on player that will win a certain point in a set.

    “Correct score” – bet on a correct score of set.

    “Set result” – winning of set winner with a certain difference in points.

    "Who will take the lead in the" n "points" - definition of a leader after the drawing a certain number of points.

     

    Water polo, futsal, indoor soccer, beach football, floorball:

    1. All the bets are accepted on the regular time, unless otherwise specified, except for the bets “To advance to next round”.
    2. In the event of a match starting but not being completed, outcomes that are uniquely determined at the stoppage time (e.g. outcome of the first half, the first scored goal and its time etc.) are subject to bet settlement. All other bets will be void.
    3. Bets on futsal matches are settled based on the stated regular time (2 halves of 25 minutes each for matches of the Russian championship, 2 times of 20 minutes each for other tournaments) unless otherwise specified.

    If the format of the match (tournament) is changed, all bets will be void.

     

    Cybersports:

    General terms:

    Frag - demolition of the opponent.

    Denying – destruction of allied tower.

    n - any number.

    Best of 1 (Bo1) - a series of games till 1 victory.

    Best of 2 (Bo2) – a series of 2 games.

    Bets of 3 (Bo3) - a series of games till 2 victories.

    Best of 5 (Bo5) - a series of games till 3 victories.

    Best of 7 (Bo7) - a series of games till 4 victories.

    Best of 9 (Bo9) - a series of games till 5 victories.

    1. Participants are offered to bet on results of Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    2. Participants can bet on the Match winner and Tournament winner.
    3. Match may consist of both one map/game and several maps/games. A number of maps/games depends on regulations and tournament mode. In case of Best of 1 (Bo1) mode teams play one map, victory in map/game means victory in the Match. In case of Bets of 3 (Bo3) and Best of 5 (Bo5) modes, team has to win 2 or 3 maps/games respectively. In Best of 2 (Bo2) mode draw result is possible.

    4.The participant can place bets on match results and stages of a match. There is no time limit, bets may be placed till one team wins a match and/or map/game.

    1. The delays might occur during the match due to some technical problems of the match.
    2. If the game was postponed for 25 hours, or if event was abandoned and would not restart, all bets, except of those outcomes of which has been precisely defined by the moment of abandonment, shall be refunded. 
    3. In the ‘Match winner’ bet, the Participant has to predict team that will win in the whole series of maps/games.  This market is offered in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    4. In the ‘Winner of "n" map/game’ bet, the participant has to predict a team that will win "n" map/game’. In League of Legends winning means destruction of opponent’s main building, even though score of frags may be in favour of losing team. A team may deny, which is equal to losing in current map. This market is available in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    5. In the ‘Total frags’ bet, the participant has to predict total amount of frags made in map/game. In the ‘Total frags in match’ bet, the participant has to predict total amount of frags made in match. “Handicap frags” is a bet on difference in amount of frags made by team 1 and team 2 in map/game. Example: Bo3 match mode. In first map Team 1 made 27 frags, Team 2 made 21 frags. Total frags is 27+21= 48. Handicap frags is 27-21=6 on Team 2.  In second map Team 1 made 25 frags, Team 2 made 10 frags. Total frags is 25+10= 35. Handicap Frags is 25-10=15 on Team 2. Total frags is 83, handicap frags is 21.

    This market is available in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.

    1. In the ‘Total maps/games’ bet, the participant has to predict total amount of maps/games played in the event. The “Handicap of maps/games’ bet is a bet on difference between maps/games won by team 1 and team 2. Example: Bo3 match mode. Team 1 won 2 maps/games, Team 2 won zero games. In this match Total of maps/games is 2, Handicap of maps/games on Team 1 is -2. This market is available in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    2. In the “Odd/Even” bet, the participant has to predict whether the amount of ‘Total frags’ is odd or even. Example: Team 1 made 25 frags, Team 2 made 22 frags. Total amount of frags is 47, which is even amount. This market is available in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    3. In the ‘Team to make "n" frags first” bet, the participant has to predict which team will make "n" frags first. This market is available in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    4. In ‘Team to make first frag’ bet, the participant has to predict which team will make the first frag in map/game. This market is available in Dota 2, League of Legend, World of Tanks, Overwatch, StarCraft 2, Counter-Strike: Global Offensive, Smite, Heroes of the Storm, Hearthstone: Heroes of Warcraft.
    5. In the ‘Team to lose a tower first’ bet, the participant has to predict which team will lose a tower first in the current map/game. In Dota 2 team may deny, which is comparable to losing current map. This market is available in Dota 2, League of Legend, Smite.
    6. In the ‘Map Duration from start - to 40 min’ bet (Yes/No), the participant has to predict duration of map/game. ‘Yes’ means that game/map will last within a specified time. ‘No’ means that match/map

     

    will not last within a specified time. The duration of the map/game is determined by the internal timer of the game.

    Example: You bet on ‘Yes” in ‘Duration of map from 0 min to 40 min’. If match lasted 40 min 01 sec, your bet lost.  Bet on ‘No’ wins. This market is available in Dota 2, League of Legend, Smite.

    1. In the ‘Team to make "n" frags’ bet, the participant has to predict which team will make "n" frags in game/map. This market is available in Dota 2, League of Legend, Smite.
    2. League of Legends

    1.1. In the ‘Team to destroy inhibitor first’ bet, the participant has to predict which team will destroy inhibitor first in map/game.

    1.2 In the ‘Team to kill the dragon first’ bet, the participant has to predict which team will liquidate the dragon first in map/game.

    1.3. In the ‘Team to kill Nashor first’ bet, the participant has to predict which team will kill Nashor first in map/game.

    1.4. In the ‘Total of destroyed towers in "n" map’ bet, the participant has to predict total amount of destroyed towers in "n" map by both teams.

    1. Dota 2

    2.1. ‘Courier liquidation’ ‘Yes/No’. The participant has to predict whether teams kill Courier during map/game.

    2.2 ‘GODLIKE Streak?’ ‘Yes/No’. The participant has to predict whether at least one player will make a GODLIKE Streak (9 kills without dying) during map/game.

    2.3. ‘Roshan - total liquidations’. The participant has to predict how many times Roshan will be liquidated.

    2.4. ‘Total of destroyed towers in "n" map’. The participant places bet on the total amount of towers destroyed in "n" map by both teams.

    1. Counter-Strike: Global Offensive

    3.1 Game involves 2 teams by 5 players.

    3.2. The game consists of 2 periods. First period lasts 15 rounds (e.g. 9-6), the second period ends if team reaches a total of 16 rounds (e.g. 16-13).

    3.3. In case of a draw (15-15) after 2 periods, teams play additional 2 periods of 3 rounds. The winner will be the team that wins 4 rounds, and in the case of a draw in an additional series (18-18), players play additional 2 periods of 3 rounds till the winner is determined.

    3.4. ‘Total rounds’ is a bet on the total amount of rounds in map/game.

    3.5. ‘Handicap rounds’ is a bet on difference between rounds won by team 1 and team 2.

    3.6. In ‘Total frags’ bet participant has to predict total amount of frags made in ‘n’ round.

    3.7. “Handicap frags” is a bet on difference in amount of frags made by team 1 and team 2 in ‘n’ round.

    3.8. In ‘Team to win "n" rounds first” bet participant has to predict which team will win "n" rounds first in map/game.

    3.9. In ‘Team to win "n" round’ bet participant has to predict which team will win "n" round in map/game.

    1. StarCraft 2

    4.1. Game involves 2 players.

    4.2. The player has to destroy main tower of an opponent. In StarCraft 2 player may deny, which is equal to losing current map.

    1. World of Tanks

    5.1. Game involves 2 teams by 7 players.

    5.2. Each team plays 1 round in attack and 1 round in defence.

    5.3 Match mode (Best of 5, Best of 9) is determined by tournament organizers.

    5.4. ‘Total rounds’ is a bet on the total amount of rounds in map/game.

    5.5. ‘Handicap rounds’ is a bet on difference between rounds won by team 1 and team 2.

    5.6 In the ‘Team to win "n" rounds first” bet, the participant has to predict which team will win "n" rounds first in map/game.

    5.7. In the ‘Team to win "n" round’ bet, the participant has to predict which team will win "n" round in map/game.

    5.8. In the ‘Total frags’ bet, the participant has to predict total amount of frags made in ‘n’ round.

    5.9. ‘Handicap frags’ is a bet on difference in amount of frags made by team 1 and team 2 in ‘n’ round.

    Officials source of tournament:

    Dota 2

    The International - http://www.dota2.com/international/overview/

    The Major – http://dota2.com/

    The Summit – http://beyondthesummit.tv/

    ESL One – http://en.esl-one.com/gate/

    EPICENTER – http://www.epicenter.gg/

    WePlay League - http://weplay.tv/

    JoinDOTA League - http://www.joindota.com/

    ProDotA Cup - http://prodota.eu/

    Global Grand Masters - http://globalgrandmasters.com/

    SL i-League StarSeries - http://dota2.starladder.tv/

    Major League Gaming - http://www.majorleaguegaming.com/

    DreamLeague - http://dreamleague.dreamhack.com/

    Dreamhack - http://dreamhack.com/

    League of Legends:

    LoL Continental League – http://lolesports.com/

    World Championship – http://lolesports.com/

    Europe Championship Series – http://lolesports.com/

    LoL Champions Korea - http://lolesports.com/

    North America Championship Series - http://lolesports.com/

    Intel Extreme Masters - http://intelextrememasters.com/

    Counter-Strike: Global Offensive:

    ESL Pro League –http://en.pro.eslgaming.com/csgo/proleague/

    ESL One - http://en.esl-one.com/gate/

    ELEAGUE – http://www.eleague.com/

    DreamHack – https://www.dreamhack.se/splash/

    CyberGamer - http://au.cybergamer.com/

    Electronic Sports World Cup - http://www.eswc.com/

    Esports Championship Series - http://www.csgoleague.com/

    Evetech Champions League - http://www.evetech.co.za/ecl/

    Global Grand Masters - http://globalgrandmasters.com/

    Hitbox Cup - http://www.hitbox.tv/esports

    Intel Extreme Masters - http://intelextrememasters.com/

    Major League Gaming - http://www.majorleaguegaming.com/

    Northern Arena - http://www.northernarena.ca/

    Owayo Masters - http://www.owayo-masters.com/

    PGL - http://csgo.pglesports.com/

    StarLadder i-League Star Series - http://csgo.starladder.tv/

    Stream.me Gauntlet - https://www.stream.me/gauntlet

    StarCraft 2:

    World Championship Series –http://wcs.battle.net/sc2/en#schedule

    Intel Extreme Masters - http://intelextrememasters.com/

    World of Tanks:

    WGL - http://wgleague.net/

    Smite:

    Smite Pro League - http://esports.smitegame.com/

    DreamHack - https://www.dreamhack.se/

    Overwatch:

    ESL - http://www.eslgaming.com/

    Overwatch Open - http://www.overwatchopen.com/

    Heroes of the Storm:

    ESL - http://www.eslgaming.com/

    Dreamhack - https://www.dreamhack.se/

    Hearthstone: Heroes of Warcraft

    Dreamhack - https://www.dreamhack.se/

    SeatStory Cup - http://seatstorycup.com/